[2.0] TheFrostmourne's Auramonger (IN-DEPTH)
" It was fun mapping with you, looking forward to do it again :) " If by "largest" you mean on mana reservation, that is not necessary because whatever auras I have in my Prism Guardian I still wouldn't be able to run an extra aura on top of the current ones, and even if I did so I would just get more health to use skills, which I do not need. If you mean "largest" in terms of most useful to get +1 to auras, I'm using that on my helmet for +2 to them. Getting +2 on Prism Guardian is not possible because divine orb will not change that. Only option is to get a different Prism Guardian which I will do later on. I'm not in a hurry to get +1 to auras taking in mind that my priories now are new belt with more Energy Shield on it, and after that, I might start saving for it, or for Shav's. Last edited by TheFrostmourne#7265 on Aug 12, 2015, 9:23:32 PM
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Added Skill Gems section.
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Seems a good build to make my first INT oriented character, gonna give it a shot
Edit: I just did few maps with OP, and build's crazy, he simply doubles toolpit plus shock all stuff around. Perfect supporting build imo. Burn all the orbs! Last edited by skuadak#1891 on Aug 15, 2015, 7:31:54 AM
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" Thank you! :) |
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This build really stands out as being very innovative and original.
I am wondering if with such a build you could "rent" your aura boosting services to parties to clear the highest level maps with the craziest mods for maximum loot or fun. In any case, I'd be interested to watch some vids with this build (not solo vids but rather party vids) Congrats again for this build guide, it's very clear and easy to follow. |
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" Thanks! Well, that could be possible, I haven't tried it. Overall, in a 6-man parties, a person with this build would be extremely useful. The average amount someone's damage goes up by near me is 100%. So, for an instance, if there would be 6 people doing 10k DPS, their DPS would be 60k. But, 5 people doing 10k DPS and it getting boosted by ~100% would be 100k. So yeah, that would absolutely be possible for the highest level maps because offense/defense gets insanely high. And it also does helps with some map mods. I'm not sure how much would people be interested in it though. From my experience, no one was actually thinking that auras would be helpful until they would check their DPS and stuff. I think I should first get an extra socket on my chest to have access to all the skills I want to use, but I will consider adding videos (of course with parties). |
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Finally remembered what I forgot! Added the part about bandits at leveling section.
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Very good guide. Easy to understand the idea behind it and the leveling guide.
There are a few things I'd like to have changed, though. Firstly: I'd take the +40 life from the act 2 bandits on normal instead of the skill point. Secondly: The font you've chosen for the headers in the guide is kinda hard to read. Thirdly: I would love to see a more extensive guide for which auras to put in what equipment, when you take Enlightenment and Generosity into acount. I hope my criticism isn't too harsh Itaasi |
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" Oh, well, I will probably change the font soon. As for which auras to use where and which auras to link to Enlighten / Generosity, I did include that part (part of it at "Auras" part, and part at "Wall of text). As for +40 health from bandits, I don't think this build would have some use of it since we're running Blood Magic keystone, so most of our health would be reserved (95+%). It is way better to get that skill point since it will help a lot more. Thank you for your feedback, and I'm glad you liked the guide! :) |
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