Increased Duration
Known issue (it's also on the Known Issues list in Bug Reports). Fifth report this week, I think? Maybe sixth.
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The skill "Blood rage" supported by this gem does gain duration when cast at start,
but when refresh by killing the enemy, the duration goes back to 10 sec. IGN: cowshut
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"known issue. |
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Will this gem increase the duration of status ailments caused by elemental damage dealt with the supported skill?
I'm going to assume no, since a status ailment doesn't sound like it fits into the scope of "skill effects", but it's hard to be sure with these things. |
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" Status ailments are only affected by stuff that affects them specifically, like Elemental Proliferation quality, elemental specific curses quality and various passives/uniques etc. So no, Increased Duration doesn't increase them(if it did it'd be way overpowered too ^^). |
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If I link a skill with Blind and Increased Duration, would the duration of the Blind status be increased? I'm assuming no.
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" It should, as it's not uncommon for supports to affect other supports assuming they can, such as cold penetration working on added cold damage. Can't find a dev confirmation on the subject however so it might not if Blind doesn't have the duration flag that lets it be affected by various duration increases. |
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This gem doesn't seem to work with cold snap. At least the duration increase isn't mentioned in the spell's tooltip when ID is socketed.
Last edited by Reuboid#7889 on Mar 28, 2013, 10:26:34 AM
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" What, why, makes no sense? Maybe make it affect ailments but decrease the duration added. |
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Does increased duration work on Punctures DOT and Poison Arrows AOE lingering?
PM me here is best way to contact me.
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