Subtronic's Magma Orb guide - CRIT / ACRO + EVA - 30K AoE DMG



Hello and welcome to my build guide for Shadow Crit Magma Orb. I decided to try out a new skill for the Awakenings league. Choose Magma Orb to see how I could maximize the skill's radius while critting as much as possible, thus hoping to see a lot of burning mobs. I have not been disappointed so far (lvl 89), feels like I'm running around with a legacy Elemental Proliferation!

Note: I play on Warbands and consider this build _not_ HC viable.


Introduction
Magma Orb is a new fire spell skill introduced with PoE the Awakening. The skill has some unusual behaviour such as a static projectile speed, which cannot be modified (with passives or support gems). For a detailed analysis of the skill I strongly recommend you check out ZiggyD's detailed video analysis.



Videos



Current tree (lvl 89)



Leveling
Spoiler
I started using Magma Orb at level 1. Use a +1 Fire Gem Wand until level 24, then buy a Reverberation Rod (currently 1 alch in Warbands). I used the RR until the end of Merc A3, when I gathered some currency to buy these two wands (for 5 chaos combined) which I used till level 84.


20 skill points - life, some mana and damage mods for easy leveling
http://poeurl.com/zvcGkH7

40 skill points - more life, swith to witch tree for more life, mana and increase radius nodes
http://poeurl.com/zvcGDNL

60 skill points - more life and mana, we take Acrobatics and Arrow Dancing
http://poeurl.com/zvcGRGP

80 skill points - we start to focus on crit chance, taking power charges in shadow and witch area, as well as crit nodes. Phase Acrobatics taken as well
http://poeurl.com/zvcHuOV

100 skill points - minor re-speccing, more crit chance as well as crit multi, 2 jewel sockets taken
http://www.pathofexile.com/passive-skill-tree/AAAAAwYARXyXlxXn8Gtzs4w2B2NVS8u9YeImlRa_Ax4fQQYjtUhtbPPq53Q2PSoL6NadqnBSBbVirGyMidONv3DVUUfUI13
y51QwfDBxDkgk_Y19fyvdqBGWDdEj9taKS3gHHn_GY0NNkjpClS6TJ_DVbAtJUY_6IvTr9W0ZZJ2X9Aj08h1SU8BUl5U9X2pDvOp
MsyBurrMEB1AwQZaD2-vk0PVVxl8qOlibJjIBshnPemHrelOio1F0GoGmmQVCLJzQH-_rvoqhL__e214=



Bandits
Spoiler
Normal - help Oak (40 life)
Cruel - kill all (skill point)
Merciless - help Alira (Power Charge)



Links
Spoiler
Main attack: Magma Orb + Faster Casting + Spell Echo + Fire Penetration + Power Charge on Crit
29.5k tooltip deeps with 6 power charges
58% chance to crit with 6 power charges

Single target: Fire Trap + Trap and Mine Damage + Concentrated Effect + Increased Critical Damage
Use this for tricky bosses / rares, very handy and safe at times
17kk tooltip deeps with 6 power charges
68% chance to crite with 6 power charges

Other skills currently in use:
Flamability
Enduring Cry
Cast When Damage Taken + Enfeeble + Immortal Call
Grace + Arctic Armour (switch AA with Clarity for bosses and reduced mana regeneration maps)
Vaal Grace + Increased Duration
Ice Golem + Blind
Lightning Warp + Reduced Duration



Current gear - bought for about 10 ex
Spoiler



Budget gear - bought for about 20 chaos and used until begin lvl 80's
Spoiler



Jewels
Spoiler



Flasks
Spoiler



Feel free to post questions, comments or additions you'd like to see.

My IGN = Magma_Orb_of_Chaos

Thanks for reading!
Last edited by Subtronics#2643 on Sep 10, 2015, 2:42:04 PM
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Updated the guide & added 2 videos.. More videos coming soon!
Last edited by Subtronics#2643 on Sep 10, 2015, 2:42:15 PM

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