Subtronic's Magma Orb guide - CRIT / ACRO + EVA - 30K AoE DMG
Hello and welcome to my build guide for Shadow Crit Magma Orb. I decided to try out a new skill for the Awakenings league. Choose Magma Orb to see how I could maximize the skill's radius while critting as much as possible, thus hoping to see a lot of burning mobs. I have not been disappointed so far (lvl 89), feels like I'm running around with a legacy Elemental Proliferation! Note: I play on Warbands and consider this build _not_ HC viable. Introduction Magma Orb is a new fire spell skill introduced with PoE the Awakening. The skill has some unusual behaviour such as a static projectile speed, which cannot be modified (with passives or support gems). For a detailed analysis of the skill I strongly recommend you check out ZiggyD's detailed video analysis. Videos
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Current tree (lvl 89)
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Leveling
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I started using Magma Orb at level 1. Use a +1 Fire Gem Wand until level 24, then buy a Reverberation Rod (currently 1 alch in Warbands). I used the RR until the end of Merc A3, when I gathered some currency to buy these two wands (for 5 chaos combined) which I used till level 84.
20 skill points - life, some mana and damage mods for easy leveling http://poeurl.com/zvcGkH7 40 skill points - more life, swith to witch tree for more life, mana and increase radius nodes http://poeurl.com/zvcGDNL 60 skill points - more life and mana, we take Acrobatics and Arrow Dancing http://poeurl.com/zvcGRGP 80 skill points - we start to focus on crit chance, taking power charges in shadow and witch area, as well as crit nodes. Phase Acrobatics taken as well http://poeurl.com/zvcHuOV 100 skill points - minor re-speccing, more crit chance as well as crit multi, 2 jewel sockets taken http://www.pathofexile.com/passive-skill-tree/AAAAAwYARXyXlxXn8Gtzs4w2B2NVS8u9YeImlRa_Ax4fQQYjtUhtbPPq53Q2PSoL6NadqnBSBbVirGyMidONv3DVUUfUI13 y51QwfDBxDkgk_Y19fyvdqBGWDdEj9taKS3gHHn_GY0NNkjpClS6TJ_DVbAtJUY_6IvTr9W0ZZJ2X9Aj08h1SU8BUl5U9X2pDvOp MsyBurrMEB1AwQZaD2-vk0PVVxl8qOlibJjIBshnPemHrelOio1F0GoGmmQVCLJzQH-_rvoqhL__e214= Bandits
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Normal - help Oak (40 life)
Cruel - kill all (skill point) Merciless - help Alira (Power Charge) Links
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Main attack: Magma Orb + Faster Casting + Spell Echo + Fire Penetration + Power Charge on Crit
29.5k tooltip deeps with 6 power charges 58% chance to crit with 6 power charges Single target: Fire Trap + Trap and Mine Damage + Concentrated Effect + Increased Critical Damage Use this for tricky bosses / rares, very handy and safe at times 17kk tooltip deeps with 6 power charges 68% chance to crite with 6 power charges Other skills currently in use: Flamability Enduring Cry Cast When Damage Taken + Enfeeble + Immortal Call Grace + Arctic Armour (switch AA with Clarity for bosses and reduced mana regeneration maps) Vaal Grace + Increased Duration Ice Golem + Blind Lightning Warp + Reduced Duration Current gear - bought for about 10 ex
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Budget gear - bought for about 20 chaos and used until begin lvl 80's
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Jewels
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Flasks
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Feel free to post questions, comments or additions you'd like to see. My IGN = Magma_Orb_of_Chaos Thanks for reading! Last edited by Subtronics#2643 on Sep 10, 2015, 2:42:04 PM
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Video?
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Updated the guide & added 2 videos.. More videos coming soon!
Last edited by Subtronics#2643 on Sep 10, 2015, 2:42:15 PM
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