2.0 THE SLAMMER BOMB ! BOOM! ( CoC Scolds GC + ICE NOVA + INSPIRED LEARNING)

Yo man. I tested in maps w/ and w/o acro. And it seems there's no difference at all. My main reason why I took out acro is : a. ) so I can use CWDT molten shell which adds about 10-15% phys mitigation b.) able to use a granite flask of reflexes which adds about 45% phys mitgiation. c.) I really love heart of oak because 30% chance stun avoidance is a must in high level maps. Your question about how I survive in high level maps is that I use a Granite flask of iron skin + a Jade flask of reflexes + arctic armor + fortify + 5.9k life. What I also dont like about acrobatics is that it is RNG based Id rather use a granite flask that to use it. Lastly, atm acro is not really in a good place in the current meta where in ARMOR is OP OP but it's up to you if u want to spec into acro it really depends on the playstyle i guess and preference. Ill add you up so I can help you. While speccing out vaal pact is because thornflesh was removed and rare reflect is more manageable than ever. I also didnt like vaal pact because when facing high HP bosses in between fights my LEECH is not enough as a sustain so with the new tree, life regeneration really helps and you have an option to use blood rage for more consistent frenzy charges than HoI + Icebite.

Atm im theorycrafting an iron reflexes tree I'll test it in standard and will update you man. Cheers!

Will try to update the guide later man.
Last edited by tacata69#4988 on Aug 12, 2015, 1:00:02 PM
Thanks for everything.
new video added volcano map
Looks nice, good job.

Just a precision re: the earlier suggestion of a Vagan dagger in offhand - that doesn't work. The "hits can't be evaded" mod is local and will not apply to your main hand.
I'm proud I made the build that got hotfix nerfed by 80% in under a week :
Kamikaze Clones /1204796 (LL Mirror Arrow Instability Prolif)
tried it man it's global :( 95% hit chance with rare sceptre + vagan dagger. while u get 100% HIT chance if you use a vagan sceptre + a shield. try it :)
Last edited by tacata69#4988 on Aug 11, 2015, 8:23:54 PM
"
tacata69 wrote:
tried it man it's global :( 95% hit chance with rare sceptre + vagan dagger. while u get 100% HIT chance if you use a vagan sceptre + a shield. try it :)


That just prooves that its NOT global.. if it would be global it would be 100% no matter what weapon you wield.

I tested this back in torment with a buddy in PvP and the mod isn´t global.
Current Builds:
All in one Thread until i make new Guides
poeurl.com/c4vT
The global i am talking about is not the 100% chance to hit but the mods' affectation on the character's ground slam hit chance even while in offhand. My main point is that if u lack accuracy gear a vagan dagger adds a huge amount of chance to hit which is nice about it. I hope that clarifies everything.
Last edited by tacata69#4988 on Aug 12, 2015, 10:01:34 AM
"
tacata69 wrote:
The global i am talking about is not the 100% chance to hit but the mods' affectation on the character's ground slam hit chance even while in offhand. My main point is that if u lack accuracy gear a vagan dagger adds a huge amount of chance to hit which is nice about it. I hope that clarifies everything.


It only adds it on tool tip.

Jsut check kit with a buddy in pvp.

Without CoC linked you can see easy hof many hits hit.

You wil lsee that it 100% the same if its Vagan dagger or a normal shield in your offhand.
Current Builds:
All in one Thread until i make new Guides
poeurl.com/c4vT
Hmm I think it's not a good idea to test such thing in a pvp setting cause you take account of the different mitigation your opponent has. Like block, dodge, etc which practically negates your hit chance. In my experience when I still dont have the currency to buy accuracy gear and a nice high crit dagger , a vagan dagger really help me a lot and it is really noticeable just like the tooltip states. Back then I have a 93-95% chance to hit w/o accuracy at all and few accuracy passives.
ive had some experience with coc... various experiments ...did:

--Danmaku
--Frenzy multi coc ek/glacial with blind herald almost broke cast per sec coc barrier through APS after first nerf.
--Mini mara (danmaku from mara to twin terrors) basically ur version with scepter/dagger cyclone ek/spell

currently testing ice crash crit staff templar. (no coc gem setup yet) the global crit mod on moon/eclipse/crescent staf is very appealing....not to mention the X elemental damage added to spells O.O u can have some serious mele damage/burn from herald of ash AND do coc.

this facerolls everything with ice crash!!

current tree

what i was wondering is have u tested flame dash and with flame surge?? sounds like some crazy fire damage there O.o more modifier with ignited targets^^

does ice crash roll crit for each stage?
[quote="Mark_GGG"]damage modifiers don't can currently can't apply to degen.[/quote]
"Getting all life nods on passive tree should give additional survival, not the mandatory basic survival."
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[img]http://ertaislament.files.wordpress.com/2010/08/pentavus.jpg[/img]

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