The EK king - MF with good defences, clear speed and 50K+ DPS

I shall do that, thank you very much for the help! :D
"
Chridian wrote:
I shall do that, thank you very much for the help! :D


any time :)

i'm sure you will have some more questions in the future, feel free to ask me
The real king of the hill - ASSZERKER CoC - high life, insane damage and clear speed
IGN: ascendant_broken_heart, thread number: 1608112
guide updated, end game dagger for MFing added
The real king of the hill - ASSZERKER CoC - high life, insane damage and clear speed
IGN: ascendant_broken_heart, thread number: 1608112
guide updated
The real king of the hill - ASSZERKER CoC - high life, insane damage and clear speed
IGN: ascendant_broken_heart, thread number: 1608112
end game gloves for DPS mode added
The real king of the hill - ASSZERKER CoC - high life, insane damage and clear speed
IGN: ascendant_broken_heart, thread number: 1608112
Okay, questions questions, where do we begin ^^
First why can we only use dagger+sceptre?
And second, can you explain to me the "good defensives", because I'm sort of drawing a blank there, since tabula is no armor and no nothing really so id like to learn about that.
And about leveling, is it always this hard or does it get easier?
And about weapons, does ilvl and such matter or are the stats on it the most important?
Aaaand last (for now) but not least, do we always have to use flame dash combined with cast when damage taken? I kinda like to use it on my own accord for mobility.
edit: also at what level or stage would you start using arctic armour, clarity and hatred?
it seems like it would be a pain with mana, and that's something I really really hate :P
Last edited by Chridian#2796 on Aug 5, 2015, 10:49:11 AM
"
Chridian wrote:
Okay, questions questions, where do we begin ^^
First why can we only use dagger+sceptre?
And second, can you explain to me the "good defensives", because I'm sort of drawing a blank there, since tabula is no armor and no nothing really so id like to learn about that.
And about leveling, is it always this hard or does it get easier?
And about weapons, does ilvl and such matter or are the stats on it the most important?
Aaaand last (for now) but not least, do we always have to use flame dash combined with cast when damage taken? I kinda like to use it on my own accord for mobility.


First, we don't have to use dagger and sceptre, we can use a dagger and shield,
If use shild, we have abit more block (acrobatics makes block not effective),
More life, but less DPS, it's up to the player, i'm only giving a guide line.

About defences... With high life + acrobatics + vaal grace for bosses + WB for kiting + blind totem and blind golem + enduring cry + arctic armor + ToH,
If you are a mid player, you will be more then fine...
See my video of hard boss 76 solo, and as MF you play more in a party then solo,
But ofc you can solo as fast as hell maps up to 74, including bosses.

About leveling (i'll answer your questions one by one):
1. See CantripN guide for leveling, if it is hard, you are doing something wrong
2. You need 2 good daggers for leveling, spell damage + flat damage + mana regen, item level above 50 will get you what you need.
3. See my gem levels... I over levels flame dush so i will use it without CODT

I'm here if you'll need my help
The real king of the hill - ASSZERKER CoC - high life, insane damage and clear speed
IGN: ascendant_broken_heart, thread number: 1608112
"
rel4us wrote:
"
Chridian wrote:
Okay, questions questions, where do we begin ^^
First why can we only use dagger+sceptre?
And second, can you explain to me the "good defensives", because I'm sort of drawing a blank there, since tabula is no armor and no nothing really so id like to learn about that.
And about leveling, is it always this hard or does it get easier?
And about weapons, does ilvl and such matter or are the stats on it the most important?
Aaaand last (for now) but not least, do we always have to use flame dash combined with cast when damage taken? I kinda like to use it on my own accord for mobility.


First, we don't have to use dagger and sceptre, we can use a dagger and shield,
If use shild, we have abit more block (acrobatics makes block not effective),
More life, but less DPS, it's up to the player, i'm only giving a guide line.

About defences... With high life + acrobatics + vaal grace for bosses + WB for kiting + blind totem and blind golem + enduring cry + arctic armor + ToH,
If you are a mid player, you will be more then fine...
See my video of hard boss 76 solo, and as MF you play more in a party then solo,
But ofc you can solo as fast as hell maps up to 74, including bosses.

About leveling (i'll answer your questions one by one):
1. See CantripN guide for leveling, if it is hard, you are doing something wrong
2. You need 2 good daggers for leveling, spell damage + flat damage + mana regen, item level above 50 will get you what you need.
3. See my gem levels... I over levels flame dush so i will use it without CODT

I'm here if you'll need my help

Fantastic! And no it wasnt hard once I got some slightly decent dagger and sceptre (one is 70% spell damage other is 55%)
Would you use Arctic armour etc while leveling btw or no?
Edit: I saw enlighten now I missed it the first times reading, so basically I NEED that gem to be level 3 before I can run all those 3 right?
so rephrasing question then, which aura/hatred would you use until that happens?
Last edited by Chridian#2796 on Aug 5, 2015, 11:03:58 AM
thoughts on skipping herbalism or blooddrinker versus revenge of the hunted? great build btw
Last edited by dan1elgott#3480 on Aug 5, 2015, 12:25:02 PM
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dan1elgott wrote:
thoughts on skipping herbalism or blooddrinker versus revenge of the hunted? great build btw


first of all, TYVM :)

my build is great for MF as a guide line, i'll be happy to know ppl took some of it, and did things there way, your idea crosed my mind, but i prefer it this way
The real king of the hill - ASSZERKER CoC - high life, insane damage and clear speed
IGN: ascendant_broken_heart, thread number: 1608112

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