[2.0] Rathik's Shotgunless Barrage COC. New build. Much stronger now. Boss killer.
" Nice, is great to see someone trying to the build with no currency on new leagues. As for tips, you don't seem to need any, all I can say is get better gear but that's not helpful since you already know that :). Good job man. IGN Riokar | My guides
[2.0]Non legacy Mjölner. Uber down. -thread/1474288 [2.0]Shatter Chuck Lite COC -thread/1324981 [2.0]SRS Magic Find Culler. Uber capable. /w budged build -thread/1406603 [2.0]NEWBIE MF/DPS Summoner -thread/479976 | Power leveling guide -thread/522556 |
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" (I cut out some of your post just to make it easier to link with mine) How is your damage and kill speed on bosses with a 6l Tabula? I'm using a 5L Voll's and it's working pretty great for trash with EK + Arc + life leech but bosses take a while to kill (I think I fell asleep on cruel malachai because it was taking so long). Only level 65 now so my purity of fire is too low level to allow me to run RF for bosses. I'm debating buying a Tabula or buy a second Voll's and try to 6l that one so I'm not stuck without a 5l in between but being on Warbands I have very little currency so it will take a while. gear for reference
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if you dont mind i whould write all stuff here
right now trying out coc before i played only phys build so even self caster s for me seems wierd :D as a tip for starters that never try out coc before my tips 1 dont try to rush it early(45-50 lvles already whould be fine) just for reason low lvl coc gem doest feel any good cos of low proc rate 2 when you finally got coc craft all utility flasks you need they whould totaly resolve all problems with defence till maps 3 another main atvantage of non discharge build that you may have 6l non voll armour that propaly whould have for example 1500 eva and thats huge or even es variant i used frenzy coc elem+curse but you also may have frenzy pcoc coc elem and put curse in 6l cos charge duration is about 15s and there no need to update them THAT fast as voll`s does (on higher lvles proc rate higher so thats more viable) 4 and about dps i killed piety on cruel even before she got first transformation so better think about your thoughness if you playing hc 5 if you care about long range pack clearing the best way just put chain instead of fs(firestorm)with my setup (barrage coc pcoc chain ek ark) that whould provide insane amount of procs and crazy aoe dmg with ek " Mechanics https://www.pathofexile.com/forum/view-thread/1211122
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Critical Stirkes
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Accuracy - This is one of your most important stats. The % value you see is the average chance for you to hit a mob of the same level based on your accuracy and the mobs evasion. The more accuracy you have the higher % chance you have to hit mobs. You can find out more here. In other words if you don't hit the mob then you don't even have a chance to cast any of your spells. In additional it plays a second role in landing a critical strike. Critical Stirke Chance - Another key component of CoC is your critical strike chance with barrage, because you only have a chance to cast if you crit. Critical strikes are determined right when you attack. If you successfully get a crit roll you have to pass an additional accuracy roll to see if your crit is evaded. If you pass this roll you land a critical strike, otherwise it is just a normal hit. How does all this work together? Chance to Crit = (Chance to hit) * (Crit Chance) * (Accuracy roll to score critical) = (Crit Chance)(Accuracy)^2 As you can see accuracy plays a huge role in your chance to score a critical hit. Let's pretend you have a 90% chance to hit and a 80% crit chance. What is your real chance to crit? (.8)(.9)^2 = 64.8% Now lets pretend you skimped on your accuracy and you now have 85% how does that affect your chance to crit? (.8)(.85)^2 = 57.8% So you lost 7% chance to crit! Cast on Critical Gem and Barrage
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In patch 1.3 CoC got a pretty big nerf. The internal CD for spells to be cast was changed from .01s to .05s. This is very important for barrage, because it shoots between 4-8 projectiles depending on whether it's linked to GMP or not. All projectiles are evenly spaced and if they are not spaced more then .05s then you can lose out on possible CoC procs. This spacing is dependent on your attack speed. Let me give you a few examples. Example 1: Let's say your barrage projectiles hit .051s apart. T0: You proc CoC T0.051: You proc Coc T0.102: You proc CoC (So in theory all your barrage hits could cause a cast) Example 2: Let's say you increased your attack speed and now your barrage projectiles hit .045s apart T0: You proc Coc T0.045: You can't proc Coc, because .05s internal CD T0.09: You proc CoC T:0.135: You can't proc CoC, because of internal CD As you can see with projectiles 0.045s apart you can only proc CoC every other attack and the min time between possible procs is 0.09s. So in example 1 all of your attacks could proc CoC, but in example 2 only half of them could. You are probably wondering if there is a point for an attack speed that decreases your barrage spacing to be less then .05s. The answer to this is yes, if you get it just over 0.05s/n (n=2, 3, 4) you won't miss out on possible CoC procs. Example 3: Your barrage projectiles hit every 0.026s T0:You proc CoC T0.026: You can't proc CoC T0.052: You can proc T0.078: You can proc if T0.052 didn't proc Because CoC only has a 70% chance of procing at lvl 21 hitting more frequently has it's benefits as long as the time between chances to proc aren't to long. This means there are optimal attacks speeds for barrage. Because of how barrage works the optimal speeds vary based the number of projectiles fired. So what are these breakpoints? Base Barrage w/no LMP or GMP <3.0 APS Barrage w/GMP <=2.2 APS (the breakpoint lies between 2.2 and 2.3 APS) <=4.4/4.5 APS To test whether you have a bad breakpoint link: Barrage - CoC - GMP - Lvl 1 SRS. If you can't spawn more then 4 SRS minions in one barrage then you need to reduce or increase your attack speed to get to the proper breakpoint. Being slightly below the breakpoints also has it advantages. If a mob is moving towards you the projectiles will hit closer together thus possibly causing you to dip below the 0.05s frequency, but overall it should not be an issue you worry about. Let's hope this all made sense. More math and stuff continue in the wand section... i just die on hc and that was totaly my bad and propably any other guy with some exp with coc whouldnt die (even in last patch i used inc dur lightning warp to get out of range on box opening so that was totaly my bad ;,<) but all my thoughts right now are 1 main source of danger is chaose range dmg so you can split it to range and chaos(if you have no chaos res obviously) and another one ofc spells like flameblast still maybe dangerious if you dont react properly also i watched vid guy from sc doing uber atziri die randomly to also to range chaos attacks so i think thats not just me 2 at that moment i was lvl 70 and was thinking about where to lvl up to 76 in aqua or dried lake so i choose second and that was my mistake range mobs deal huge amount of dmg compare to anything else in both locations but i die to rare snakes that come out from strongbox and killed me literally in 1 sec i just opened box tp out and die in process so i didnt pop armor flasks and cwdt didnt proc at all for some reason idk really my build atm
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https://www.pathofexile.com/passive-skill-tree/AAAAAwAAA5YEBwceDdEOSA-rEZYWvxqBIG4kiyaVKgstHzGeNZI2PTpYOuE7KEGWSVFKyEtXTLNN41AwUXRVS1XGXfJfsGBDYeJirGNDZJ1sjG1sbj1uqm-ecFJw1XcHf8aC5IMJg9uHE4nTiq-MC4w2j_qQEZUglS6btZyknaqio6ZXppmus7VItfK5fL6AvrzA48HzwzrKStD12L3bXuv17LDw1fGz8h3yRfPq_gr-jw==
and gear
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so as spells i use barrage coc pcoc ark ek fs with RF thats about 150k aoe dps thats huge last char i plyed was mara with cyclone you know this shit and at the top aoe dmg was about 40k with same armour (if you count flasks) and 6k vs 4k hp also my bad in gear was that when i change uniq amu i should get cold res+ acc and add acc to rings so that whould totaly resolve all problems with acc on that levels also RF not that important obviously it adds ton of dmg but on hc thats a bit scary to play it without 99% fire res and hp regen another thing that i thought main problem of this build is crit acc as caps so you obviously can add some spell damage but if you really care about damage you should go to double voll`s and discharge i checked out possible variant and thats okay to have 6/6 power/endu charges with 250% hp and same ~90% crit chance about wand vs dagger question cyclone cost is huge but main thing that makes dagger better it MAY have vagan`s affix *enemy cant evade as you already know first of all you hit for example 95% hit ratio then you should roll crit for same 95% and hit rate again to land crit so propably acc more important then crit itself if youalready have 80+crit rate im not sure yet whould i do dagger wariant or not but thats intresting also if you dont care about discharge i used ark fs and ek as i told but if it possible thats better to change ek to smth else just for range purpose i mean y sure that whould lower dps but you whould have all range skills and thats huge atvantage RIP English :D GMT +4 Last edited by ugrolol#7289 on Jul 28, 2015, 12:07:55 PM
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" My clear/kill speed didn't change with Voll's it just makes you get those first power charges a bit quicker. I kill bosses fine on both Voll's and Tabula, I do not use RF yet. Maybe try EK + Arc + Glacial Cascade, I see you have curse on hit + assassins mark so you should be fine with sustain, if not try to get an Atziri's Promise - 1c and maybe even a Doryani's Invitation with whatever damage type you do the most of if you have the currency, I got my cold variant for 5c. Also if you can afford to try to get rid of Ungil's Harmony if you are at mapping level, my amulet doesn't give me anything for offence, but as long as your crit chance for Barrage is something like 50% with no power charges and no Ungil's Harmony I think your damage should go up -100% Global Crit Chance is a bunch. My amulet: Also if you can afford to, try to get more offensive stats on your rings, since you can't use RF yet just level purity of fire and use purity of elements. My rings: Just try getting good accuracy, 28%+ Global Crit Chance, and life. If you do get rings like mine once you want to use purity of fire + rf you will need to get new rings unless you have lots of resists on other gear so don't get rings like mine if you don't want to spend more currency on better ones later. Edit: You do not even need to regal your amulet, I just use mine for the -6 mana cost to skills. Also I said all that up there you can buy, but if that will spend all your currency don't do it, you really don't need all that stuff to make the build work it just makes it easier :). If you already have a Tabula try using it with Barrage + CoC + Assassin's Mark + Glacial Cascade + EK + Arc and see what you think of it. My favorite setup so far with Tabula is Barrage + CoC + Assassin's Mark + Freezing Pulse + Arc + GMP, that is a great setup for clearing maps, and on some bosses that is enough damage, but on others I switch to the glacial cascade setup :) For anyone else reading this, I would not suggest buying a 5link Voll's for the build, I really think the build is only better with a Voll's instead of a Tabula if the Voll's is 6linked, because you lose out on survivability without Assassin's Mark in the setup if you use a 5l Voll's. Last edited by Artificed#4503 on Jul 28, 2015, 2:08:21 PM
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Since it's Warbands and not standard I had to choose what to go for with the little currency I had. I bought the 5s Voll's for 1c and was lucky enough to 5l in 10fuses. The wand cost me 1c and starkonja 2alc. Rest is self found (initially I played an Ice Crash marauder but I hated every second of it and rerolled to this by level 70). The amulet hurts for crit multi but I've literally found only 3 rare amulets in the last 40 levels and not one had any life or resists (so no reason to equip at all). If I remember correctly I'm at 48% crit chance without power charges so losing Ungil's is also rough for now. I don't have Elreon yet in my hideout so I don't have access to the -mana amulet (currently EB with +3es jewel for sustain). I'll try to find some crit rings that aren't too expensive since I still have pretty much no currency.
Anyways, all this to say, my single target damage on bosses feels low. I might try to switch life leech for glacial cascade but not convinced it will work. |
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" really lucky xD i spend about 12 fuses to get 4l on helm that was retarded try ek cascade flame surge or ek firestorm flame surge like i did arc not that good for single target at all RIP English :D GMT +4 Last edited by ugrolol#7289 on Jul 28, 2015, 6:46:53 PM
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" It does good damage and shocks, so it's worth using imo. |
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" i just tryed out for test purpose to kill mal on cruel http://www.twitch.tv/ugropnz/v/8881943 71lvl (i didnt even spend passive points after lvl 65 so should be about the same and also phoenix shield useable from lvl 65) maybe +1 or 2 lvl in skills but hey mal have 205k hp organs in 2nd fase have 45k each and i have 60k dps single target with RF so thats pretty legit even without RF and lower skill levels that should be around 30k AT least you can check out my gear and passives in my post above ps didnt even notice at the start that using RF xD RIP English :D
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" Wow great kill, I will have to try EK + Firestorm + Flame surge. I am uploading a video comparing clear with Voll's/Tabula so I will post that here when it is uploaded. Last edited by Artificed#4503 on Jul 28, 2015, 7:20:20 PM
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about all this *dps and hps and stuff i posted
poehud itself full window capture much laggy then game only so... if you really intrested in correct numbers and etc and dont mind be banned for no real reason then you can check out first how it looks like http://www.twitch.tv/ugropnz/v/8883577 mal on 3 40 right now after death i really thinking about what to do with coc build i mean there a lot things what you can do but still reality shows that its not true also i checked out wand with barrage have 80% more procs/sec then dagger with cyclone even with 90%vs100 hit ratio just cos and you can put gmp for 2x procs if you need it(+48% dps on lvl 20 vs single target) or conc effect for single target thats provide 59% but 25less aoe for 140% mana multiplier vs 165 so thats all intresting but idk really and even dont know why ppl have no any theorycraft about coc RIP English :D GMT +4 Last edited by ugrolol#7289 on Jul 28, 2015, 8:23:45 PM
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