[2.1 Video Guide] Crit Magma Orb Guide - Dropping Bombs! [SC Build & Atziri Viable]
Actually, there's a mistake.. I'm missing a defrost flask... But, well, up to you. Maybe drop the Surgeon on the 1st life flask, or the extra speed on the Quicksilver.
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Great guide thanks man, working out for me so far.
I've got two question tho: If you have a 6l would you rather go for faster casting or critical hit damage? How much ES do you suggest i need to skill the notes Eldritch Battery, Mind over Matter and Zealot's Oath? ~approximately =) Thanks in advance! Cheers Last edited by dANNY187#2031 on Jul 13, 2015, 7:44:31 AM
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I'm currently trying this build in Tempest, but I'm not convinced about the survivability. Is life + MoM enough in 2.0? Considering this build has low armour/evasion and AA is unreliable now
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I'm starting to think its pretty bad at HC and endgame in general...
The fact you have to use ZO and BM+EC to refill mana means in some cases you'll be cornered without the ability to attack at all. Very sketchy build... It still works for me in Merciless, mostly welf-found gear so its great for building up your wealth but I wouldn't expect much more of it without respecting it quite heavily. |
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" For those situations you need to use vaal discipline. It is all explained in the video. I would also suggest that you actually try to get to end-game before you judge whether or not it is end-game viable. I did 76 maps with this build without issues. You simply have to accept that the build requires active gameplay. It is not a "right-click" only build. The EB/ZO/MoM is very common type of defence for casters in The Awakening. Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro Friendly PoE community: Discord.gg/Lifting |
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" Faster casting if you are concerned about reflect and critical hit damage if you want the most dps :) I would recommend having about 1000 ES at least before you spec into the EB/MoM/ZO. This can be a little hard to obtain at the early levels, but it is definitely doable =) Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro Friendly PoE community: Discord.gg/Lifting |
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Alright, after going back to this build after a few days, I feel Three Dragons is pretty important. Herald of Thunder doesn't really do enough damage since the expansion to apply a meaningful duration of shock, but with Three Dragons I'm constantly at max power charges, and with that my mana issues go away. Then I actually start doing damage, too.
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Hello,
i tried your build and i am at level 32 atm. I just got Ball Lightning and for me personally, this skill FEEL's way better and is much more fun (once again: for me, personally :) ). Do you think your skilltree is viable for Ball lightning too? (With a little bit of tweaking in the starting area of course). I think it is, because the focus on criticals and AoE should serve ball lightning very well. Kühler. |
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I'm not convinced about this on Shadow. I think it takes way too many points to get across to the AoE nodes etc.
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" I like Ball Lighting a lot as well, and it is important to note that I am not claiming that Magma Orb is superior to any other skill :) The skill-tree can work for crit ball lightning yea, you do of course need to spec out of fire damage etc :) Weekly build guides: Youtube.com/LiftingNerdBro
Daily live streams: Twitch.tv/LiftingNerdBro Friendly PoE community: Discord.gg/Lifting |
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