Two More Upcoming Unique Weapons

Can someone explain to me why adding new uniques is bad?
I can't understand why people complaining about it.
"Junk!"
"This rare is way better!"
Of course there are better rares but who cares?

Is there anything like "If this item drops in the game, Mjolner drop chance will be diminished by 50%" ?
Last edited by BurakUeda on Jun 15, 2015, 2:41:18 AM
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GamingRendo wrote:
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NeverSink wrote:
I like em. Especially the sceptre. I can think of so many uses for it.

However, this is the rare case where GGG's artists kind of failed imo. THe artwork on both items looks horrible. In fact I like the death sceptre, but the red glow looks very cheap.


I approved the "Crab Hammer" art for my unique. I figured some people may not like it, or think it's a little off. With the creepy Piety like "science experiments" I didn't think it was too far fetched for there to be a half man, half crab.... half pig :P.

I personally got what I wanted out of the art and GGG approved it, so if people don't like it, it doesn't really matter to me because I'm happy with it.


ahhhh its ManCrabPig! im super serious XD
I just started making RT stun culler. That mace will be very useful, nice.
Path of Exile - RNG based hoarding simulator
uw yea! not bad..
yeah, one-handed maces! wohooo
Death Hand APPROACHING!

Dune: The Battle for Arrakis :>
3D or not 3D, that is the question.
Crabmace? I think you mean crapmace
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ellefanor wrote:
art looks really bad, really really bad

I usually appreciate the art from GGG, but these look horrible. Honestly they look way too cartoony for the style of the game. The first mace is god awful, the second one is way too boring and looks like an amateur designed it.
Death hand is so op for a stat stick on DW crit reave.
Free PCoC + perma unholy might!

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