Beta Patch Deployment

ok, when is it going to be released?


today... yea.. but WHEN?

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when t is going to be released? i am so excited about Act 4 and everything...
End of June/early July if you are not in the beta
5m left

Again: HERVORRAGEND,ggg!!!

edit: 5m left, or not :) (average speed on from 98,5% = 1k :P )

ok, ill make a pizza, lets see whats first

"checking resources", see you soon in /global 4745
Deutsche Chat-Channels -> /global 4745, /trade 4745
Last edited by Sternenstaub#6534 on May 19, 2015, 4:45:40 PM
"
Chris wrote:
We tried playing with this version of Lockstep on the live internet and it all went flawlessly. I am so pleased to finally release this mode. It's only getting better from here as we fix the remaining bugs that you hopefully won't even notice.


Epic!
"
eversorgod wrote:
End of June/early July if you are not in the beta



i just want the lockstep mode, when is it coming out? ... plz dont tell me 'End of June/early July' .....

:(

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Last edited by Kandamo#7923 on May 19, 2015, 4:05:10 PM
if you want it now, buy a supporter pack and play closed beta :)
Deutsche Chat-Channels -> /global 4745, /trade 4745
"The experimental version of Deterministic Lockstep" is not bad!
Last edited by PopeJo#5880 on May 19, 2015, 5:53:14 PM
"
Kandamo wrote:
"
eversorgod wrote:
End of June/early July if you are not in the beta



i just want the lockstep mode, when is it coming out? ... plz dont tell me 'End of June/early July' .....

:(


It is coming out when 2.0 is released, which is probably End of June/Early July.
It is not going to be included in the core game until that time.
~ Adapt, Improvise and Overcome
Lockstep is amazing, I'm playing with a ping of 50-60 and it almost feels like a different game. Such precise control. Truly, Path of Exile 2.0, a well-deserved title.

I am not even talking about "big" rubberbanding events, now replaced by client freezes. I am talking about zillions of those very small, micro desynchs, like when you click on an item on the ground and can't pick it up because in reality it's 2 pixels to the left. Or when you click on a mob but can't reach it with your melee attack, because he's just out of range on the server and the client is out of synch. Those added up and created a very tedious, annoying experience for me, in the long run.

I just realized it now, because of comparison.

But. No. More.
Shavronne wrapped Kaom's waist,
with her gilded purple boots.
"You want my sockets?"
Last edited by Jadran#7994 on May 19, 2015, 7:28:51 PM

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