Item Filters
Fianlly!!!!! Yes thank you thank you!
When we will be able to do so>? IGN: MENT https://github.com/ment2008/POE/releases - My Loot Filter Last edited by MENT#6466 on Apr 3, 2015, 3:14:54 AM
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I love the filters!
I'm also glad you're not wasting resources on a UI for it. That's totally unnecessary. |
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Can you do something like:
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+need to add suspended particles
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" How about end game crafting? You take for example an item with itemlevel 78 or so, you make it 6link then you start doing alterations on it. You roll a perfect property on it, you now need to used an augmentation for the 2nd property and if u get a good roll, you go for the regal. You will eat loads of augmentations in such a scenario. |
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Wow. I wake up to awesome post from GGG followed by 37 pages of feedback. Mine will be lost but who cares:
I LOVE THESE ITEM FILTERS!!!! I WANT TO MARRY THEM ALL!!! There has to be a low point where some people stop complaining because it's just not worth it, and I have yet to see it. - Squeakypaw, 2013
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"IIUC you can enter more than one condition after "Show", so this "should work. But if you mean unlinked sockets then imho it is currently impossible. edit: but I doubt there will be such a huge drop rate buff to 5-6s glorious plates after a4 release that you'll be unable to filter them "manually" for dat colors :) "Simple: " And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much. Last edited by silumit#4080 on Apr 3, 2015, 3:27:21 AM
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" And what the problem in that? :) Thats only a good thing? :) |
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THank you GGG! you are great!!
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms." |
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Thank you,I was wondering about this feature and now you've implemented it :D
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