Five More QOL/UI Improvements

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Jonathan wrote:
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Exill wrote:
please do some improvements on the performance window (f1) , maybe only to show latency


Already done.

As a general point, there are lots more features that have been requested by the community still to come. We are devoting a lot of effort to this QOL endeavor and we will continue to announce them.

That's fucking great! Congratulation, guys. You are doing awesome.


yay :) epic stuff
X-Clacks-Overhead: GNU Terry Pratchett :'(
<3 good stuff when will all this be added again?
Item level is shown while holding alt *nerdgasm*
Finally we know when someone is marked as afk/dnd.
that ilvl when pressing alt will save me a lot of /itemlevel spamming when checking gear for recipes

But seriously, who was gloves?
Oblivious
These QoL improvements look great!
Is this really happening? Item levels on tooltip, being able to resize the annoying chat window, ive died and gone to heaven. GREAT WORK GGG!
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geradon wrote:
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Coal48 wrote:
Now the only thing left is to allow to disable UI elements

instead on going on a mission to make this game look like the common mmorpg of everybodies choice i would suggest you buying a proper gaming monitor with more height (16:10 ratio) instead of a monitor optimized for common video resolutions (16:9).
My monitor is 16:10 and I'd still like to be able to hide interface. At least lower part of it. Going south is a bitch (c)
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tyrehawkes wrote:
And God said, "Five More QOL/UI Improvements" (sic)
And it was good.


-3, 4, and 5. Made my day
And it was six, actually :)
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
Goodjob GGG,

Also i would like to suggest, revisioning the charactername binding on to loginaccount.

Its so annoying that you can't call your characters.
Witch, HCwitch, etc... because the chances are that the name allready exist.
What makes no sense imo, characternames should be bind on accountinformation.

We need a command to reset xp/hour! :)

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