Improve. The. Ranger. Area.

I think with the new change in Acrobatics, it makes evasion's main problem of taking lots of small hits at regular intervals less "ouchy" than before due to being able to pack some armor/ES, also leading to less stunnage. However, this issue is usually for melee players than ranged players.

The thing with IR and Acrobatics is actually interesting because it actually promotes Acrobatics/PA players to grab IR to make a more well-rounded defense system. The downside is that you still need to spend a few passives to both IR and Acro/PA, so it may even out in the end.

Doesn't change the fact that the Ranger tree could really use a facelift.
For Ranger build tips, tactics, and critiques, visit this thread:
http://www.pathofexile.com/forum/view-thread/69224
Last edited by Islidox on Jun 4, 2013, 1:08:28 PM
Well, there we go.

I think Ranger is easily the worst class in 0.11.0 - the skill tree is completely unoptimised, and the buffs it received? Well, barely any. There is literally no reason to go Ranger unless you want to go ranged and you're really convinced that it has to be a Ranger.

Melee? Forget it.

Heart of the Panther is the shit man.

/rant
IGN: Neonesis / Violetlight / Sirencurse /... I have too many alts...
I like to hang out in Global sometimes.
Last edited by neonesis on Jun 5, 2013, 7:08:52 PM
Full avoidance tanks are amazing as long as you can take the hits that get through. Just saying.

I've never liked DR tanks XD
IGN - PlutoChthon, Talvathir
"
Autocthon wrote:
Full avoidance tanks are amazing as long as you can take the hits that get through. Just saying.

I've never liked DR tanks XD


Evasion =/= ranger.

For some odd reason the only physical damage nodes that weren't buffed were the ones leading out of the ranger start, which were already some of the worst build choices in the tree.
Rangers have the best placement for full avoidance. Honestly ranger area sucks, but its not because the tools they have suck.

It's because the pathing is bad.
IGN - PlutoChthon, Talvathir
"
Autocthon wrote:
Rangers have the best placement for full avoidance. Honestly ranger area sucks, but its not because the tools they have suck.

It's because the pathing is bad.


Her notables and passives are also weak in comparison to other classes, not just her pathing. It's why everyone takes the evasion highway and escapes her tree as fast as possible.
For Ranger build tips, tactics, and critiques, visit this thread:
http://www.pathofexile.com/forum/view-thread/69224
"
RabidRabbit wrote:
For some odd reason the only physical damage nodes that weren't buffed were the ones leading out of the ranger start, which were already some of the worst build choices in the tree.

Exactly what I thought when I checked my melee ranger.
0.11
✠ ✠
I just saw a youtube video saying that Chris(?) said there's going to be
a rework at the ranger area in 0.11.1 ?
To crit or not to crit ?
"
Slagmaur wrote:
I just saw a youtube video saying that Chris(?) said there's going to be
a rework at the ranger area in 0.11.1 ?


Yep, that's what Qarl told me too - 0.11.1 will include Ranger area revamp, possibly from scratch.
IGN: Neonesis / Violetlight / Sirencurse /... I have too many alts...
I like to hang out in Global sometimes.
When is 0.11.1 coming ? :D:D:D
To crit or not to crit ?

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