Preview of Upcoming UI/QOL Improvements

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cutt wrote:
I honestly can't see ANY reason for disbelief if you're a fan of the game and this indie studio. If you're a hater - sure.
If I would be mindless fan, then sure, I'd believe there wiil be a ton of real QoL improvements. But I'm not. Although I'm not a hater (actually I do hate something, but it is not a game but aforementioned mindless fans). I like this game but also remember history of its QoL (real ones, mind you) improvements, so I have very little to no enthusiasm about that promised QoL features.
To clarify: I agree that technically these are "QoL improvements". My concern is that they are insignificant for most of players (yes, it is imho; almost everything we say is), and real issues are not being addressed since OB (considering some other players' posts, even since CB). And will not be till release of act10.
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Deathstar2x wrote:
The "hype" is for Act 4 and its improvements, not the clock itself. Only 3 of X is shown.
You are too gullible, people. Wait for all of them "X" then look at them, think about them and only then hype. Or don't. These 3? I can't see what is so exciting about them. Maybe it's because I mostly play solo and have a standalone clock (and my phone is near me most of the time anyway). And because I don't no-life so don't need to look at a clock so often. Maybe it is truly valuable addition for no-lifers, who knows...
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
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silumit wrote:
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cutt wrote:
I honestly can't see ANY reason for disbelief if you're a fan of the game and this indie studio. If you're a hater - sure.
If I would be mindless fan, then sure, I'd believe there wiil be a ton of real QoL improvements. But I'm not. Although I'm not a hater (actually I do hate something, but it is not a game but aforementioned mindless fans). I like this game but also remember history of its QoL (real ones, mind you) improvements, so I have very little to no enthusiasm about that promised QoL features.
To clarify: I agree that technically these are "QoL improvements". My concern is that they are insignificant for most of players (yes, it is imho; almost everything we say is), and real issues are not being addressed since OB (considering some other players' posts, even since CB). And will not be till release of act10.
"
Deathstar2x wrote:
The "hype" is for Act 4 and its improvements, not the clock itself. Only 3 of X is shown.
You are too gullible, people. Wait for all of them "X" then look at them, think about them and only then hype. Or don't. These 3? I can't see what is so exciting about them. Maybe it's because I mostly play solo and have a standalone clock (and my phone is near me most of the time anyway). And because I don't no-life so don't need to look at a clock so often. Maybe it is truly valuable addition for no-lifers, who knows...

This is just very, VERY small teaser on something that they did for the next patch, is not even the new content, the hype is because they already started with the teasers and that act 4 is coming, not just because of a clock, come on dude, think.
Party play enhancements, nice job :) Thanks POE ! Can't wait to see the next installment.

Hype train is real!!!

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100% Ethical, most of the time.
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Last edited by Vaydra#3440 on Mar 12, 2015, 11:58:13 PM
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Last edited by Censurri#7561 on Apr 13, 2021, 11:21:50 AM
Can people stop circle-jerking GGG? If someone does or doesn't like the QoL improvements, they probably have a good case for it, but in either side of the argument, it's their opinion, so no right answer can exist. If any is for certain, it's that nothing is for certain. Just evaluate the changes to what you yourself personally would like for the game. As always, it's good to be harsh with critique, although that does not mean to be unfair. But we don't need a slew of people who always side with one view without thinking what is best for themselves first.
Last edited by Impersonatron#4753 on Mar 13, 2015, 12:06:40 AM
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Personal Item Filter(s):
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Last edited by Censurri#7561 on Apr 13, 2021, 11:21:47 AM
Good if you play in groups I suppose.

Now lets see the reduced particle skills and item filtering :)
clock hype!clock hype!clock hype!

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( . .)♥
c(”)(”)
I plan on using the clock to log the hour:minute in which my characters died because of desynch.
IGN: @nelson_mandildo, @balki_bartokomous, @thailadyboy
Some of my crafted items http://i.imgur.com/ALWOzHk.jpg
Lol clock! Wth. Ohwell, guess it's sorta nice.

My only suggestion would be adding features to this clock, like making it so we can use it as a stopclock / countdowns etc.

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