[1.3.1] zSavage's CI Crit Arcer (Budget, HC viable) - High ES, Reflect 'Proof'
I've had some questions about how 2.0 will affect use of Bloodrage.
Here's how Bloodrage (currently) works in the beta: The self damage is physical and is based on your max HP. However, we take no damage, since our max HP is one. However, this currently prevents ES recharge. Here's how I plan to deal with it: 1. Weapon toggle when recharge is needed (this cancels Bloodrage) OR 2. Spec into Zealot Oath and maybe a little more life regen. Theorycrafter/Build Creator for PORTAL guild
@BlightScourge -> guide @ view-thread/1382667 (Retired till Mjolner is fixed) Lvl 94 Crit Mjolner Marauder twitch.tv/savagewolves |
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Gave your build a try and I have to say I'm absolutely loving it. I'm a little bit concerned about the AA changes and how it changes the skill tree setup and would love to hear your input.
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They've changed the beta skill tree and gems since my last update. At this point, I'm considering leaving a lot of the mana regen intact and speccing into Mind Over Matter. I may also switch my dual curse to Herald of Thunder and set up an arc totem with the second arc gem.
I'm probably going to drop AA, run Discipline, Herald of Thunder, and Clarity, and use MoM as a defensive tool, if things remain the same. Bloodrage is going to be dropped, as it deals 4% of our max ES as a bleed, essentially, in the current state of the beta. Theorycrafter/Build Creator for PORTAL guild
@BlightScourge -> guide @ view-thread/1382667 (Retired till Mjolner is fixed) Lvl 94 Crit Mjolner Marauder twitch.tv/savagewolves |
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Could you pls update the Skill Tree for 2.0?
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Totally! I'm working on it right now. I've been getting adjusted to all the changes in this patch before I make any permanent changes to builds I really enjoy, but don't worry, I'll make this thing work.
Theorycrafter/Build Creator for PORTAL guild
@BlightScourge -> guide @ view-thread/1382667 (Retired till Mjolner is fixed) Lvl 94 Crit Mjolner Marauder twitch.tv/savagewolves |
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Hey,
is it usefull to play the style of 1.3 again (CI, dbl ARC, massive ES) or is the build unplayable because of the change of Blood Rage? Waiting since July for an update or an new Idea for this build. :\ |
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" Sorry for the delay; I ran one test, which was unsuccessful. :( The 4% Instant leech I was able to obtain didn't cut it at all (2% gem + 2% warlords). Once I get done with or take a break from Warbands, I'm going to test again speccing into Zealot Oath, some regen, and dropping dual curse. I'll also see if I can get some recharge nodes. Considering dropping Wrath and running AA + Herald of Thunder for more defense. I had noticed struggles with single target in 2.0, so I'm considering adding a 4L Ball lightning for single target purposes, and putting PCoC onto 5L arc instead of life leech. The ES will still be massive, of course. I should be able to get 8K+. -Savage Theorycrafter/Build Creator for PORTAL guild
@BlightScourge -> guide @ view-thread/1382667 (Retired till Mjolner is fixed) Lvl 94 Crit Mjolner Marauder twitch.tv/savagewolves |
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