[1.3] Didii's Raging Totemer (Kinetic Blast totem+conduit)
>>> This build is NOT meant to be a HC build. <<<
This build was an attempt to create a support character who is able to solo maps as well. Filling in the role the party I'm playing in needs. Totems deal damage and distract enemies while you generate charges for the party. You also have a ton of aura's. This build is based on Piscator's Vigil, Alpha's Howl and Prism Guardian. It's a very busy build, since you are focusing on having 2 totems and the 3 types of charges up at all times. You can level this build using flame totem in a +1 or +2 staff. It does insane damage with LMP.
Pro's
- Support who can solo
- Relatively cheap build: 2-3 exalts - No 5L needed - Dense packs are dead before you can place your second totem - Reflect doesn't affect you, totems take only mediocre damage from it
Cons
- Terrible leveling process - late-game build, gear level requirement is 68.
- Not particularly tanky, physical damage is a pain - Bad single target - Right colors of sockets are sometimes a pain
Skills
Main Attack
Kinetic Blast - Ranged Attack Totem - LMP - Faster Attacks - Increased Elemental Weapon Damage - Whatever you like > If you'd like to be more a support, put Blind somewhere in it. Will probably be my 6th link. Charge generators Frenzy - Power Charge on Crit - GMP - Additional Accuracy (20% quality) Enduring Cry - Spell Echo > If you don't have a 20% quality Additional Accuracy, use Increase Critical Strikes instead. Aura's Anger - Wrath - Haste - Reduced Mana (in Alpha's Howl) Herald of Ice - Clarity - Reduced Mana (in Prism Guardian) Vaal Haste/Grace - Increased Duration > You can swap Haste with Grace > You can swap the Vaal skill for Herald of Thunder - Reduced Mana. Utility Lightning Warp - Frost Wall - Faster Casting Sidenote - The sockets in Alpha's Howl are not easy to get, but are your main source of damage. - Don't use the Frost Wall when in parties, it's extremely irritating for party members, especially melee ones.
Gear
Damage is dealt using the following unique
We use Prism Guardian to sacrifice a tiny bit of life for damage and utility. The extra dexterity is needed to be able to wear Alpha's Howl. Alpha's Howl to further reduce the amount of life reserved due to Prism Guardian. It also allows for an extra aura on our mana and the +2 to aura's is also great for damage. The rest are all self-found or self-crafted rares. Some good, some not. Focus: life/resist > ES > armour Body armor was just crafted into a 5L.
Tree
Focus is: Aura > Totem > Crit/Pierce > Life
Keystones: Eldritch Battery - Ancestral Bond - Conduit Minimal tree (~lvl 45) > The basic structure of the tree Current tree (lvl 77) Level 91
Bandits
Oak - Kill - Alira/Oak
> You can pick Oak as last one if you want a little bit more effective health. A power charge is recommended though, it gives at least 5% extra crit chance with Piscator's.
Gameplay
1. Place totems
2. Generate charges Notes - Run away from everything. Your totems/party memebers can handle it. - If solo, don't use Enduring cry. It taunts nearby enemies to attack you. - If solo, try pushing enemies into walls. - If solo, use Frost Wall often to increase your damage and save you and your totems from charging enemies and projectiles - With the increased radius of aura's nodes, the radius should be half your screens height. - In party, don't use frost wall. - In party, focus on keeping all of your charges up - In party, use Enduring Cry as soon as it's off cooldown. Cast When Damage Taken setups benefit greatly from this. Great PoE utilities! Aura Calculator: https://poe.mikelat.com/ Vorici Chromatic Calculator: http://siveran.github.io/calc.html One-shot calculator: https://goo.gl/IJhYDx Last edited by didii#2669 on Mar 3, 2015, 11:41:50 AM
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