unique items *no longer updated*
The more I look over this helmet, the more I want to respec my facebreaker cyclone build to make this work wonders. The blind + block chance + end charge gaining will make this one of the safer melee builds I think. Now I'm regretting my decision to take the skill point over the end charge for the merc bandits.
|
![]() |
gonna let this piece go at 6 ex in awhile.. any other takes ? :(
|
![]() |
Also amusing if you use this helmet with a facebreaker is giving up 9 gem slots. (Though you get 3 freebies, I guess.) Still, that's quite a trade off.
|
![]() |
what caused the crash? the no chest piece?
|
![]() |
you're still a butt but it's a nice and clever unique that successfully fulfills the give-and-take nature of what uniques should be
it also gave me a great idea for a build that completely can't work but is still sort of cool IRON MAN
|
![]() |
" Hardcore might be difficult to swing. But otherwise, my variation of facebreaker + aegis aurora usually off sets the danger I open myself up to with abyssus. This new unique seems like it would go very well with my variant, but the ES I would lose from chest piece.... some testing needs to be done. Time to find one of these bad boys. |
![]() |
Hang on a second... what exactly does that 15% block chance mean?
IGN: Iolar
|
![]() |
" Frenzy. I just played around with a blind gem I happen to have in my stash (gem at level 17) and frenzy on my duelist (can have 6 charges). On mobs that live long enough for him to build up his charges, they tend to get blinded. |
![]() |
" Indeed, it was designed by Fan of Spartacus :) I love this drama as well, sadly it was ended. IGN: Nelufier
Personal Shop: http://www.pathofexile.com/forum/view-thread/197439 In GMT +10:00 AU time zone |
![]() |
" I think blind is one of the most underutilized supports in the game. It's absurdly powerful defense wise if you can reliably proc it. Frenzy is a good way. Flame totem or skelly totem + blind is great. Cyclone of course works quite well. I have a question. I've never made a summoner build, but zombies (and skellies to a lesser extent) do pretty good physical damage right? Could this make a good summoner helmet, or is the loss of +2 minion gems too much? |
![]() |