Hall of Grandmasters Development Update 6

Very nice map but first instead of naming them all grandmasters why dont u give them names of actual donators both to honour and momorate them, I would like to see who used ceratin build and look.
The map lv 69 seems a bit too low for such an epic map , and the unique strongbox is getting me worried too. If its the same way as cowards trial. Comeplte whole map and then drop some lv 4 unqiue boots from chest I'd be depressed.I rather have very challengning map to finsih and then fine reward at the end of it rather then 69 lv map with lv 4 boots in the end.
Greetings!

I am about to be out of pocket for a couple of months, it makes me sad I cannot play it right now, as this is my last moment online for awhile. Ohh well, I wonder how well my GM will do...

By Random, does it mean the same 50 GM will be in each hall, always? Or will it always be random based on how many GM are submitted/fleshed out?

For Example: If my GM is in Hall 3, will she always be in Hall 3? Or will she bounce around between Halls 1-6+?

Can Hall 4 be accessed without completing Hall 3?

My concern is some Halls may be avoided by the masses, same GMs and you can skip the Hall, so certain GMs will never see the light of day based on who all is with them because it is too challenging.

Thank you for the work and I look forward to running this map when I get back!

~Dy'Ness
QBotU_DyNess - www.pathofexile.com/forum/view-thread/1171890
Can't wait to get killed by culling strike/ Wanders PS...
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fkxShadow wrote:
If that's one of the hardest map of the game, why is it only lvl 69? It isn't attractive to play an hard map to get items with low item level, and maps <= 71...

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silentcontrol333 wrote:
The map lv 69 seems a bit too low for such an epic map


Apex of Sacrifice is a level 70 map. Except Hall of Grandmasters is apparently all Atziri trios. That come in five instead of three.
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trav_dawg wrote:
I have a question about my submitted build. Without giving it away, bleed and block were a lot stronger when I submitted it, if my Grandmaster causes a bleed, will it be the new DoT formula or will it work like when I submitted it? As for block, will my GM still have the block chance it used to, or will the block chance be much lower?


I'd like to know this too.
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Will there be some global competition that who can be the first to complete it in HC league?
not sure about this.

On the one hand I am excited, on the other hand I fear that this map will be insanely unbalanced and OP.
Like pretty much most of the current unique maps you never do in HC, because risk and reward is in no relation...

pretty sure there will be stuff like EE /double curse -150% resist with additional penetration^^
or cast on death flicker strike discharger who only picked up dmg nodes for one suicide hit...

not really sure who wants to fight vs such things on HC and why
Last edited by azraelb#0313 on Jan 28, 2015, 7:22:00 AM
I'm a bit concerned about the balance of this map. Specifically the random waves of 5. There may be waves you can easily roll through and there's the one that will instantly quadcurse you and wreck with leapslamming rf-ers and ranged crit builds.

BUT if the balance comes out fine, I can't wait to play it! Sounds amazing, we'll just have to see how strong are those grandmasters.

Those strongboxes better have the best loot ever. The dream ...
"just for try, for see and for know"
after killing all grandmasters, stronbox will drop redbeak or something like that

it would be great, if grandmasters could drop their own gear
Last edited by Borat_Sagdiev#1758 on Jan 28, 2015, 8:26:56 AM

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