[3.2] Cocotheone Righteous Fire - Life Build - 14k hp 4.3k hp reg 800k+ dps - Deathless Shaper
Acually Lv96 in SSF-League and running T15-Maps without a Problem, only Bosses can be Tricky when you run Crazy Dmg-Mods on Maps.
Btw: Still praying to Lootgood for an Kaoms Heart^^ Last edited by Teffel#6658 on Apr 15, 2017, 11:32:14 PM
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Get a +1 to all max resistance and you are set. Beside +1 cold and light, the +1 on fire works like an additional 0.9% life regen.
Last edited by Piftiuta#3122 on Apr 16, 2017, 1:26:04 PM
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Is anyone using Xoph's Heart Amber amulet? Is it worth the money?
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Rare Amulet with Firedmg,Life,Strengh gives more Dmg, and not sure if EE is still working with the "Enemies in Ash"
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Not worth to use Xoph's Heart Amber. Too low life and str. Your damage is based on life pool, so get an amulet with a total of at least 120 HP (70-79 life + some 43+ strength as affixes and another 20+ strength as implicit) like:
or Don't forget that 2 str = 1 life and from tree we get tons of life multiply. |
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Howdy!
Trying out this build and so far I am loving it. I was curious would http://pathofexile.gamepedia.com/Wyrmsign beat out a pair of 30% dot gloves since a lvl 5 conc is 38% area and can run burning/inc aoe and ele focus on them as well? I have 206% life and 12% life regen before vitality aura/2% from neck at 82. at 95 will have 14% and 254% life if I pick up all the nodes. I was thinking of picking up a vaaled RoTF with 16 determination build into implicit so I can run pof/emp/enlight and free up a spot on boots for rejuv totem/scorch. Here is my gear/build any tips to increase rf burn to combat high life mobs like 3+ essences would be greatly appreciated.
Gear
Last edited by Dorithe#1743 on Apr 21, 2017, 8:55:29 AM
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" How the hell I can generate endurance charges? Using cwdt + warlords mark atm... Thanks for the tips btw. Last edited by miracle22071#3450 on Apr 22, 2017, 3:10:28 PM
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Ramako, sun's light from the ascendancy tree.
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" Formless Inferno is not a good choice. It might seem appealing but on paper it really isn't. If you have problems with physical damage you are not doing something right from the start and this helmet is merely a band aid. You can get twice the life and extra strength with a rare helmet + loads of resists. If you are using doon (which you really should) you really need all the strength you can get. The damage conversion only applies to physical damage and physical damage is not an issue since we have fortify, endurance charges, rumis flask and lots of life and armor anyway plus you get diminishing returns from getting too much armor. The conversion to fire is only 8% so you are basically wasting a helmet slot for a sub par unique. The extra armor it offers is quite large but 99% of the time physical damage is the least of your worries and you can achieve the same effect with the things I mentioned before. If you need more physical defense drop in enfeeble temporarily or just run immortal call. Also scorching ray is good if you need more damage but it depends on the style of gameplay you want. The skill is pretty clumsy in the end and requires you to stand still a lot. If you use scorching ray you might want to look into arctic armor as well to take full advantage of having to stand still. +3 ring is good. You can drop useless 2 gems. Also safer and better to run golem on manual cast instead of wasting cwdt for golem. My stats in merciless: w/o flasks & endurance charges: https://gyazo.com/28550f987bcb942c2f9af148f55fb036 with flasks + charges: https://gyazo.com/0214a38654a55509d44fefb5a45baf91 Last edited by aktimelli#2567 on Apr 27, 2017, 2:13:58 AM
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Hi, i have seen you have a BBBB gaunlet, how many chromatics did you use to make it? I tried to make a pure Strentgh gauntlet BBBB but it seems impossible to get 4 off colour :_(
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