[3.2] Cocotheone Righteous Fire - Life Build - 14k hp 4.3k hp reg 800k+ dps - Deathless Shaper
Hi, very nice build. Im rather new, so I wanted to ask a few maybe stupid things:
1) Why does no RF build take the increased burning damage node in the top left corner of the tree? (Quote: As of Patch 1.0.2 x% increased Burning Damage and x% increased Fire Damage no longer increases the self-inflicted damage, but does increase damage to monsters.) 2) Isn't "Celestial Punishment" on the left side of the tree which gives +25% dmg against ignited targets a good option? 3) How much % of your dmg is physical? There is a rather inconspicuous node called "Bone Breaker" right next to "Barbarism" which increases physical dmg with maces and gives +4% Aura effect. I guess its not worth picking, but i still wanted to ask. Last edited by Felrora#7540 on Jul 27, 2015, 7:19:33 AM
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And I have tried to link a 20% increased fire damage to RF but at least on tooltip there is no change (as it would not influence it).
But on this page it say that the quality on this gem does increase all types of fire damage...so ... where is the true? ("For example, the increased Fire damage modifier from a quality Added Fire Damage will affect any fire damage dealt by the skill it is linked to, even the fire damage that is not added by the Added Fire Damage support itself." http://pathofexile.gamepedia.com/Modifiers) |
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Can you incinerate in a random 4l and is it good to go as a trash cleaner?
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" If u get the 10% reduced mana reserved + enligh lvl3 (no corrupted) u can sustain all 3 aura's, if u make enligh lvl4 u can redraw the 4% reduced mana from the passive IGN=Cocotheone
Steam Full Online: http://steamcommunity.com/id/Cocotheone |
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" 1) Well most of us we building an end game passive which will be perfect for the specify build Like mine the impact of jewels is way more powerful then choosing the increased burning dmg or fire dmg 2) It's a good option but don't know how to rebuild the passive tree since most of your passive its almost perfect 3) Below 1% its phys dmg. You spend to much passives for nothing to get that only 4%, since u grab the templar+witch nodes at the moment its enough IGN=Cocotheone Steam Full Online: http://steamcommunity.com/id/Cocotheone Last edited by cocotheone#5620 on Jul 28, 2015, 10:26:50 AM
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" Some tooltips maybe not-updated and like most of gems u need to link the gem to apply the bonus from the quality gem or maybe u missed something... I really didn't tried out with added fire damage since u dont use any 5l-6l, but atm its useless IGN=Cocotheone
Steam Full Online: http://steamcommunity.com/id/Cocotheone |
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" Since the build can't afford more gems, a replace with a 4l incinerate will be useless because u need to play incinerate as 6l + some passives IGN=Cocotheone
Steam Full Online: http://steamcommunity.com/id/Cocotheone |
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Hi coco,
do you think it will be possible to kill uber in 2.0 with the IC nerf? |
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This is my favorite 2.0 RF build. Thank you!
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" Well i think with lvl100 and at least 3 good modes on each jewel you can do with no deathless, but the flasks its necessary IGN=Cocotheone
Steam Full Online: http://steamcommunity.com/id/Cocotheone |
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