Static Strike
" Well, I get 20% chance to freeze from the tree, + twice as many hits, and I can add an extra damage support and use more weapons. I didn't do it, stayed with GC so far, but should I find a 3 Dragons, I'll try it. Would save me the Hrimsorrow Gloves, in any case. The skill currently deals 110% + 60% damage to a single target, I daresay with 10% off one of those values and +1 mana cost it'd still be pretty competitive. Zaanus: Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C ___ Isn't a "no" better than an ignore? Last edited by UnDeaD_CyBorG#7056 on Dec 20, 2014, 8:39:10 PM
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" This is an exciting news for my hypothesized Static Strike + Ice Nova + Elemental Equilibrium Character(maybe Scion). May make it after some farming with my FP character in the new league... Two-handed - Mop
Dual Wield - Slippers One-handed & Shield (close combat) - Brush & Basin One-handed & Shield (ranged) - Hair Dryer & Mirror Main-hand & Off-hand (evil witch) - Sponge & Soap |
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I'm currently using a block build with Soul Taker, and I've replaced my Double Strike w/ Melee Splash with this skill. Oddly, I've found what I consider to be a bug. If you combine Static Strike with Physical to Lightning on my build...you do 0 physical damage. Thus, I'm forced to ask the question, "Am I getting any leech based on physical being converted to lightning, or has all my leech disappeared?"
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With 100% physical -> elemental conversion, you do not leech anymore.
Unless you use a leech gem, that is. Or get elemental leech from items. Zaanus:
Global chat: Mechanics for A work one way, B for another, C for a third but also with A, B uses C but not A, and D uses A&B but not C ___ Isn't a "no" better than an ignore? |
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Static Strike naturally Converts 60% Phys to Lightning, and the Physt'o'Lightning Support converts another 50%. 60+50 = 110% Converted, scales down to 100%. Not sure what else you expected, really? :)
(Warlord's Mark also works) |
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Is critical strike the only thing that is "passing on" to the explosion ?
What about Shock/Freeze/Ignite chances (crit independent) ? Are they rolled separately ? Any Dev can clarify this ? "Good luck on your naps Exile"
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On-Hit effects are always rolled separately per Hit.
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" I've tested the leech, and it doesn't seem to work, but I wasn't sure at the time if the tooltip was bugged. I wasn't sure about the order of resolve between the conversion and leech, but I suppose the conversion takes place first before factoring leech. It just made me have to swap out phys-to-light with melee physical. I needed a bit of physical damage to get a bit of survivability from it. Oh well... |
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So is the Aoe Physical too or just elemental ?
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It's an Attack. Does your weapon deal Physical Damage?
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