[1.3] Lib's Scion BM IG LL ST (7.0) 82.6k GMP / 116.8k LMP~ 129.2k GMP / 182.7k Buff

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tokimeki2003 wrote:
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Chundadragon wrote:
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Lanfear88 wrote:
So beta time :P spectral throw gem is changed. now gives base damage % only, but higher % than before, but projectile damage is removed. don't know how that will affect us tho


How much higher, base damage is the important one.


FYI, Base attack Damage also effects your elemental damages~


Projectile damage also affected elemental damage, but the projectile damage was just an increase i guess. I'm not at home atm, but will check when i am back.

But i think it started at 38% base damage as before, but went to 39,4% instead of 39% at level 2 and so on. will keep you updated of other relevant changes i find.
Ok i checked now, its 43,6 at lvl 5, so it gains 1,4% base dmg per level instead of 1%. so 8% increased base damage at lvl 20.
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Lanfear88 wrote:
Ok i checked now, its 43,6 at lvl 5, so it gains 1,4% base dmg per level instead of 1%. so 8% increased base damage at lvl 20.


Sick, 8% extra on top of current 57% base, literally that is 14% more damage.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
so without that 60% projectile dmg, how much is the buff? about 5% of dps?
Depends on tree kinda, the mana trees that take the phys dagger nodes right of Charisma will notice it less (lib's tree doesn't have much inherent %inc) but won't be too noticeable with the 71% on shield, 26% on amulet, plenty on GMP/Faster, WED on rings etc - I think you're about right with the 5% overall.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
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Chundadragon wrote:
Depends on tree kinda, the mana trees that take the phys dagger nodes right of Charisma will notice it less (lib's tree doesn't have much inherent %inc) but won't be too noticeable with the 71% on shield, 26% on amulet, plenty on GMP/Faster, WED on rings etc - I think you're about right with the 5% overall.


Small heads up,

Currently Act 4 gives you 1 more passive points per difficulty x3 = 3 more points per person on the tree~ aka 126 Possible points Per lvl 100 character now.

2/3 of Act 4 though, I wonder if the last 1/3 of Act 4 will give an additional passive point?
[Gear & Club] ¯\(°_°)/¯ #1 Professional Afk Club /2133058
[Hideout] New Oriath /2505008
[Pvp Trophy] PVP #1 EU & US EA /1591888 | | BM EA /1431163
[Dead] PSC La /1682118, Build BM PA /1296491, BM IG LL ST /1121092, Shop /874905
"God's in his Heaven, All's right with the world!" IGN: Libritannia
Last edited by 1Tokimeki2003#6663 on May 2, 2015, 9:23:44 AM


http://www.reddit.com/r/pathofexile/comments/34jb59/cb_spoiler_discipline_is_now_40_mana_reduced_down

Wow how did we ever miss that? Disc is now 40 reserved but nerf on es is aprox 1 levels lower.

I can somewhat smell a BM nerf...
[Gear & Club] ¯\(°_°)/¯ #1 Professional Afk Club /2133058
[Hideout] New Oriath /2505008
[Pvp Trophy] PVP #1 EU & US EA /1591888 | | BM EA /1431163
[Dead] PSC La /1682118, Build BM PA /1296491, BM IG LL ST /1121092, Shop /874905
"God's in his Heaven, All's right with the world!" IGN: Libritannia
Last edited by 1Tokimeki2003#6663 on May 1, 2015, 5:08:07 PM
no more a must +1 boots for the mana version
i dont think they're going to nerf again mortal conviction
but they could change blood magic with less energy shield or so, i read that in the keystone thread
Last edited by InAshesTheyShallReap#0055 on May 2, 2015, 2:44:24 AM
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InAshesTheyShallReap wrote:
no more a must +1 boots for the mana version
i dont think they're going to nerf again mortal conviction
but they could change blood magic with less energy shield or so, i read that in the keystone thread


if they would do that there would be no point at all in taking bm. well unless for cast on death builds.
is anything changed in beta about blood rage?

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