[Completed/Updated] Thunder Slam Jam: The Herald Prolif build that doesn't use Ash.

Yeah I'm still leveling one to see but so far I've been very unimpressed. It looks like the damage on Tendrils would be a lot better if you scaled it with crit. I am using Vaal Glacial Hammer + LMP Prolif Echo Vaal Spark and it melts anything.
Updated OP with updated tree and some pictures.
This build seems rather squishy, especially against bosses. Is that something you'd suggest fixing through gear? Or in the passive tree?
I should probably update the original post. Since I've specced out of the hybrid health/es nodes ad into Vaal Pact I havent died at all. Reflect isnt an issue anymore and Vaal Spark wrecks bosses.

It was just a problem with my tree when I transitioned gear from the Dark Seers.

I have about 3.5k hp and 600es. Life leech, Vaal Pact, and everything being frozen and temp chained makes for a pretty good defense.
With Leap Slam, your accuracy, I'm assuming, is very low. Is it still consistent for curse on hit? Would Reduced Duration-Lightning warp work better than Leap Slam?
My accuracy is very low, but that doesn't seem to make any difference. Leap Slam still consistently freezes and shocks, since we don't rely on it for damage, it just has to proliferate freeze and shock from one hit. We don't need to worry about it hitting the whole pack.

The reason I chose Leap Slam is the AoE, I don't think LW would be as effective.



Updated OP with a 75 fracture map with faster and stronger Merviel to show a boss kill.
Last edited by moike#0962 on Nov 10, 2014, 9:31:03 AM
Updated OP, more videos, updated tree, some different gear.

I consider the build complete now.
hey at a quick glance at your tree i felt your pathing around the shadow area through to the witch area was a little inneficient and i enjoy trying to find the most efficient pathing possible so i fixed it up for you :)

you lose 10 str and a little bit of int but gain
8% of either lightning or cold damage (your choice)
12% spell damage / 20% mana regen rate
but most importantly i free'd up 2 spec points for you to put into whatever your wish.

https://www.poebuilder.com/character/AAAAAgYARXyXl_v1tDjlGYw2Av7fhBOepJERlgcelS7w1UlR7Bg3geTrUrJwu8HFiEKCHvTpT69nvRSwTC0XVJ8B0eSNglPUOliD21XGBAdMs5eVUlM9X5f0bRkI9MBUakO86h8CNsXYJKcI2t24k-vuU1JFnZrgKPqCx_noQYe3Pv4K2L01krXyqW4qOErIbqryRTrhpldN4zLRRUe1BF3G7SBG1wVbi4zhczwFn9_vfIM4FE2iACaVYeJVSxa_B2PLvULDXfIOSI_6EQ-smA==
Last edited by spl0ck#7832 on Nov 11, 2014, 9:39:40 PM
"
spl0ck wrote:
hey at a quick glance at your tree i felt your pathing around the shadow area through to the witch area was a little inneficient and i enjoy trying to find the most efficient pathing possible so i fixed it up for you :)

you lose 10 str and a little bit of int but gain
8% of either lightning or cold damage (your choice)
12% spell damage / 20% mana regen rate
but most importantly i free'd up 2 spec points for you to put into whatever your wish.

https://www.poebuilder.com/character/AAAAAgYARXyXl_v1tDjlGYw2Av7fhBOepJERlgcelS7w1UlR7Bg3geTrUrJwu8HFiEKCHvTpT69nvRSwTC0XVJ8B0eSNglPUOliD21XGBAdMs5eVUlM9X5f0bRkI9MBUakO86h8CNsXYJKcI2t24k-vuU1JFnZrgKPqCx_noQYe3Pv4K2L01krXyqW4qOErIbqryRTrhpldN4zLRRUe1BF3G7SBG1wVbi4zhczwFn9_vfIM4FE2iACaVYeJVSxa_B2PLvULDXfIOSI_6EQ-smA==


You forgot Fingers of Frost node, so its 102 points not 101.
Still an improvement though.

Sadly GGG went too far with nerfing Scion start, now even when a build travels a lot in her starting area there is no reason to pick Scion because starting nodes simply suck...

Also, this is probably a better path:
link
It allows to pick Whispers of Doom, with the same number of nodes used.
Increasing Field of View in PoE: /1236921
Last edited by Shajirr#2980 on Nov 14, 2014, 12:38:51 PM
Also, bandit choices? Why so many people don't put them in the guide...

I guess its A1 - Oak, A3 - skill, A2 - skill or attack speed for faster jumping?
Increasing Field of View in PoE: /1236921

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