[2.5] Tempada's Dreamfeather Lightning Flurry Raider: Acro, Alpha's/Blood Dance/QotF, 200k+ DPS
What's new in 2.5: Raider buffs, most notably Way of the Poacher now grants a 20% chance to gain a frenzy charge on hitting a rare or unique enemy. My character stats were taken while using Cleave, but Blade Flurry is the better option for most people.
This build plays on the synergy between Dreamfeather and Queen of the Forest, where more evasion means more damage and celerity. Blade Flurry or Cleave is my preferred attack, but you can choose between a number of skills powered by either mana or Soul Taker. Arctic Armour, dodge, evasion, flasks, Fortify, and movement speed (on top of a little block chance and plenty of life and regen) provide defense. While comparatively inexpensive, this is not a budget build; it requires some very specific items and socket colors. Despite layered defenses, this is not an ideal hardcore/level 100 build since the odds are simply stacked against pure evasion melee characters (Volatile enemies will f*** you up even when you have over 6k life and all defenses active). This is, however, a unique build that's fast, fun, and challenging. I hope some of you enjoy it, or at least the concept, as much as I do. Please let me know if you have any suggestions.
Required Items
Dreamfeather x2 or Dreamfeather + Soul Taker, ideally with 1.88 attacks per second each. The first option is generally less expensive but less powerful (unless you play Cyclone Trickster or use a level 3+ Enlighten with multiple multimodded Elreon accessories, which quickly gets more expensive than it's worth), while Soul Taker removes all mana concerns and is my preferred way to play. Queen of the Forest, ideally with an evasion rating over 2000. The movement speed bonus is one of the things that makes this build such a joy to play. Alpha's Howl, ideally with 100% increased evasion rating. This helm allows us to run Grace, Wrath (or Herald of Thunder), and Arctic Armour with a minimal point investment on the tree. The Blood Dance, ideally corrupted with "+1 to Maximum Frenzy Charges" (but a basic Blood Dance is perfectly fine, and there's no need for a legacy item). These boots generate frenzy charges, increase life regen, and counteract the downside of Blood Rage. Static Electricity, ideally corrupted with "7% increased Endurance, Frenzy and Power Charge Duration". This is one of the biggest dps boosts you can get on the tree.
Passives (Skill Tree, Jewels, Bandits, Ascendancy, Enchantments)
Skill Tree
First, fill out the right side of the tree. Second, head straight for Retribution (or Amplify with an AoE skill like Cleave). Fill in the remaining suggested life nodes then continue as you like. If you have mana sustain issues, take the first node leading to Essence Sap. Jewels
Bandit Rewards
Ascendancy Options
There are other fun, if less efficient, possibilities when you play with a different class and tree:
Enchantments
[spoiler="Gear & Links"]Aside from life and resists, get "increased elemental damage with weapons" on accessories whenever possible. Also look for flat lightning damage because of its synergy with Herald of Thunder/Wrath and Added Lightning Damage. Try to get some accuracy as well. Body Armour
[spoiler="Which skill should I choose?"]
Level multiple skills at once so you can try them out and see which one is your favorite. Alternatives: Ice Crash hits hard but has reflect problems, so I'd avoid it. Reave is fine, just not top shelf here. Molten Strike too. Cyclone (which only works with Soul Taker or the Trickster class) and Wild Strike are viable but even less effective, although there might be a way to make Cyclone better through fire prolif.[/spoiler] Boots
Gloves
Helm
Weapon 1
Weapon 2
Flasks
[spoiler="My Character (Level 97 Raider)"] << Passive Skill Tree >> DPS: 35k unbuffed tooltip dps 57k with auras (Grace + Wrath) 123k with auras + Ice Golem + 7 frenzy + Blood Rage + Elemental Overload 192k with previous buffs + flasks (Atziri's + Taste + Jade + Vessel) 216k with all previous buffs + Vaal Haste *This dps is with Lightning Penetration and without Concentrated Effect* Life: 5869, 264/sec base regen, 675/sec with 7 frenzy Accuracy Rating: 2685 main hand, 2276 off hand before Ice Golem (90% Chance to Hit) Evasion Rating: 42k (73% Chance to Evade Attacks) with Grace, before frenzy and flask Chance to Dodge Attacks: 46% Chance to Dodge Spells: 30% (40% with full frenzy charges) Chance to Block Attacks: 11% Movement Speed Modifier: +105% with Grace, up to 218% with all buffs[/spoiler] [spoiler="Videos"]2.3 2.0
1.3
[spoiler="F.A.Q."]
[spoiler="Credits & Related Builds"]Mathil's Spectral Throw Pathfinder -Queen of the Forest, non-crit chaos/poison-based, Uber viable Proximi's Crit Chaos Buzzsaw Assassin -crit, Cospri's Will, Uber viable Novalisk's Cleave/Reave Poison Raider -A non-crit chaos build Lyralei's Dreamfeather: Post-Mortem -The Dreamfeather design process VictorDoom's Elemental Cleave Templar -The origins of elemental Cleave[/spoiler] Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616 Last edited by Tempada on Feb 26, 2017, 11:21:09 AM Last bumped on Aug 25, 2017, 7:15:01 AM
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Updated gear and tree.
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
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Updated gear. I can get over 24k dps with Faster Attacks + Culling Strike + WED and over 30k dps with Faster Attacks + Added Cold + Added Lightning + WED. I stay away from Multistrike because of the high mana multiplier.
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
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It looks fun, i'm making your build right now , may i know is it Queen Atziri's viable?
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" Glad to see some interest in the build! It is pretty fun. I would not personally attempt Atziri with this build. I'm sure there are people who could do it, but it would be really tough as a melee character without crazy dps or high block chance. Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
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Was curious how you think this build would work in beyond? Am planning on doing a build similar to this.
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" I think it would be stressful in Beyond. Until you can get Life Leech in your setup, you have to stay on your toes and rely on potions to keep you alive (although some people find that aspect enjoyable). If you like a challenge and want to give it a go in hardcore, you might use Warlord's Mark in a Cast when Damage Taken setup or linked to Leap Slam and Curse on Hit. Frost Wall is another useful CwDT link. Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
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Now level 90.
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
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This can also be made into a Spectral Throw build. Added a note and possible skill tree in the Passive Skill Tree section. Cleave is more efficient, but some people prefer to play ranged.
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
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I may be totally wrong here but I think when you have hatred + anger running while dual wielding they are a flat addition to attacks not applied to each weapon; so with cleave it gets the 65% effectiveness rather than 130%. IF this is the case then swapping cleave for reave should improve your damage (and make colours easier to get yaay!)
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