[1.2.x. Cold Snap Damage/Support build MoM/EB - 28k+ DPS, Dual Curse ( optional Conduit, Tri-Curse )
Hello everyone !
I have spent the last week or so building up this character and had a lot of success with it so I decided to share it. I hope you like it as much as i do =D - Intro - Cold snap has always been on my radar as one of the skills I wanted to try out and make a build around but I never really had the guts to do so. I thought, "what if it won't scale well", "what if I can't do endgame maps with it", "should I just try something else that's proven to work and is safe ?". Well, I am really glad I tried it out since it is now my highest level character and the one I enjoy playing the most by far. - Gameplay Video -
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A lv 77 Shipyard with Elemental Equilibrium, Faster Cast/Attack/Move and Curse Immune. In terms of my damage output this is the worst i could get besides a Cold Resist mod. - Boss at 3:30, kind of got lost trying to find him :P cleared the map afterwards :D https://www.youtube.com/watch?v=9XYzUW8zGlI&feature=youtu.be - Passives - - level 91 ( 110 points )
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- around level 65 ( ~ 86 points )
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- leveling build with something like Flameblast
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Explanation
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This will give you a good amount of HP, mana, mana regen and cast speed to quickly get flameblast to 10 stacks and let the proliferated burn do the rest. Recommended gem setup : 4L - Flameblast + Chance to Ignite + Elemental Proliferation + Spell Echo 5L - Flameblast + Chance to Ignite + Elemental Proliferation + Spell Echo + Faster Casting 6L - Flameblast + Chance to Ignite + Elemental Proliferation + Spell Echo + Faster Casting + Increased Burning Damage / Quality Added Lightning Damage / Fire Penetration - Gear - The "One Ring" that makes it all possible. + Romira's Banquet feeds you with power charges when you don't crit allowing you to bypass Cold Snaps cooldown and use it continuously. We are also taking the keystone Resolute Techique which makes it so we can never crit, negating the downside or Romira's Banquet. ~ My weapon of choice is Pledge of Hands together with the unique armour Cloak of Defiance. They offer a lot of damage and survivability and synergize very good with the Eldritch battery keystone. ~ The rest of my gear is a mix of HP, mana, mana regen, resists and stats. You will need 108 dexterity to use Added Cold Damage and Cold Penetration and 113 strength to be able to equip Pledge of Hands. Getting stats on gear will help a lot towards these requirements and also saves a point or two on the skill tree. ~ Doryani's Invitation is a nice addition to this build. It provides high resists and damage, more chance to freeze enemies while we have flasks running and 1% life leech from cold damage which helps a lot in maps with curse immunity or in general against curse immune mobs. - Gem Setup - Cold Snap
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- 4L(5L with Spell Echo from Pledge of Hands) Cold Snap + Added Cold Damage + Cold Penetration + Increased Area of Effect - 5L(6L with Spell Echo from Pledge of Hands) Cold Snap + Added Cold Damage + Cold Penetration + Increased Area of Effect + Faster Casting - 6L(7L with Spell Echo from Pledge of Hands) Cold Snap + Added Cold Damage + Cold Penetration + Increased Area of Effect + Faster Casting + Concentrated Effect Explanation
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The 3L "Cold Snap + Added Cold Damage + Cold Penetration" is a given. It gives you a lot of flat damage and penetration against cold resistant enemies which makes your freeze last longer and kills most white packs in one or two casts. For the 4L you can choose between "Increased Area of Effect" or "Faster Casting". Whichever you feel more comfortable playing with. For the 5L I would suggest the one you didn't use in the 4L setup. You can also swap in Concentrated Effect for bosses if you want. I sometimes swap out "Faster Casting" or "Increased Area of Effect" for an "Elemental Proliferation" in my 6L setup if I run a dangerous map with a party. For example a "double boss" Courtyard. Arc
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- 4L Arc + Curse on Hit + Elemental Weakness + Warlord's Mark - 5L Arc + Curse on hit + Elemental Weakness + Warlord's Mark + Elemental Proliferation - 6L ( Tri-Curse ) Requires the unique boots Windscream, the unique ring Doedre's Damning or a corrupted amulet with the implicit property "Enemies can have 1 additional Curse". Arc + Curse on Hit + Elemental Weakness + Warlord's Mark + Elemental Proliferation + Any curse that benefits you or your party, for example : - Frostbite - Assassin's Mark - Temporal Chains - Enfeeble -You can also skip Elemental Proliferation and use a 5L for a Tri-Curse setup Explanation
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Cast your Curse on Hit setup on everything you see to increase your damage
and leech more life and mana through Warlord's Mark which also provides you with Endurance Charges to feed your Immortal Call. Cast when Damage Taken
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- 4L Cast when Damage Taken + Enduring Cry + Immortal Call + Increased Duration Self-explanatory, isn't it ? :) Auras
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- 3L Clarity + Herald of Ice + Reduced Mana - 4L Clarity + Herald of Ice + any aura taht benefits you in anyway + Reduced Mana Explanation
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Clarity provides you with more mana regen for the rather mana-hungry Cold Snap which is 190 mana in a 6L(7L) at level 20 with 7% reduced mana cost from the passive tree. It also helps sustaining a high level Arctic Armour. Herald of Ice boosts the damage of Cold Snap by a lot. It's active effect also triggers most of the time since most mobs will be frozen when you kill them resulting in a faster clear time. Lightning Warp
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- 3L Lightning Warp + Faster Casting + Reduced Duration Arctic Armour - Stick it wherever you have a free green slot if you don't plan on supporting it with Empower in which case you will probably have to remove some support gems from Lightning Warp or abandon it altogether. Flasks Explanation
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"of Heat" You may get frozen now and then because of the low life pool of 3.9k in which case it is nice to have a dispel frozen flask. "of Staunching" The cause of most of my deaths so far has been bleed so I decided to run two of these just to be sure. Feel free to run anything else if you can manage with one. "Atziri's Promise + Sapphire Flask of Warding" I would usualy use these two together against reflect packs since my on-hit damage is very high. The "Warding" suffix also removes any curses that might lower my cold resistance such as Elemental Weakness or Frostbite. In general you can never go wrong with a wardind flask. - Bandits -
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Normal - Help Oak Cruel - Kill all or help Alira for cast speed Merciless - Kill all or help Oak for an aditional Endurance Charge My choices - Help Oak, kill, kill. - Character Stats - ~ Thank you all for taking your time and checking out my build. Any questions and comments are appreciated. You can also PM me ingame if you want to ask anything. Last edited by Z3roCooI#4923 on Sep 19, 2014, 8:41:30 PM
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~reserved~
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LOL any spell with this setup can carry you a looooong way forward !
Nothing to see here for me.. ign : Orbist_Lightning
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personally i think it's a pretty sweet build! nice job!
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The most important note you hit on for this build is having the gold grasp spell effect.
Personally I think it's a must for anyone using cold snap :D |
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How's Coldsnap's the single target damage? I mean in terms of killing Piety and Dominus on Merciless difficulty.
The chance to Vaal +1% maximum resists on an amulet is less than 1/300.
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Just an fyi, this guy didn't make the build. Or at least I've seen similar builds on forums, and have been running a remarkably similar version of this build for 2 weeks+ already.
Tldr; OP is a big fat phony |
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" This build is 100% self made without looking up any guide or pre-made skill tree. Of course it will be similar to other builds as there are only that many efficient points you can take. Last edited by Z3roCooI#4923 on Sep 19, 2014, 8:46:24 PM
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" If you mean for the leveling process, at that point i was still using flameblast and did both bosses in parties. I waited until 68 for my pledge of hands and cold snap. If you mean in terms of farming, as you can see from the video i included it is quite capable of dealing a lot of single target damage considering the monsters in the video have 50% increased cold resist and can not be cursed. Last edited by Z3roCooI#4923 on Sep 19, 2014, 8:44:14 PM
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" Did you expect me to showcase a skill with wrong support gems and bad gear just to make you happy ? Isn't the point of a guide showing others what a skill can do with the right gem setup and gear so that they can use it as well and be successful with it ? |
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