Blood Magic Shockwave Shadow
Managed to hit 82 today, my estimated level for finishing this build.
I'm pretty happy with the results. I've got 4K usable life after mana reserved, my totems do just over 12K each, and I've got enough life regen that even on 50% reduced regen maps, my life is able to easily sustain my mana cost for totems, and then some. 5L With Shockwave - Added Fire - Faster Casting - Inc AoE - Conc Effect. The primary benefit of the build is that, in total, it's probably cost me a maximum of 5Ex total to make, and that's all pretty much in the cost of a 5L Carcass Jack. Everything else is self found and I can do a lot better on most of the gear tbh. So, fairly cheap for something that can easily handle 73+ maps with plenty of room to grow. I've still got a good 40%+ life to access, another 50%+ Damage for totems, and life for them as well. Scaling into either defense or offense should be pretty easy from this point onward, though I think I'll go for damage because I can easily net another 38% in a few nodes and I've got 4K life on Dual Totems, I should be fine for life/defense. IGN: Bravo_Thirsty Last edited by Darkblitz9#2193 on Sep 1, 2014, 3:18:48 AM
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Here's a VOD of me handling Acton's Nightmare: http://www.twitch.tv/darkblitz89/b/564195067
IGN: Bravo_Thirsty Last edited by Darkblitz9#2193 on Sep 1, 2014, 2:45:52 PM
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Not sure if you're still around/playing this build but I've been playing it, and it's pretty good so far (Level 74)
I do have a question. Since you mention you switched to a 5L with SWT in your carcass jack, are you still using Geofri's or would it be fair to switch out for any good helm at that point? Or stick bear trap setup in there? Auras? Why am I wearing a heavy belt if I haven't got any pants?
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