Run ALL THE AURAS! All the map mods! A zombie summoner and aurabot guide (with mf!) [1.2.0]

I am new to the game, I am playing Beyond and aura+summoners is what I was looking for.

I like your guide and I hope you will keep it updated.

What do you recommend when you play vs boss when there's no corpse around them ?

Thank you.
ps: I don't know if Minion Instability would fill the build as I find it effects good.
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Kiffenn wrote:
How viable would this build be in hardcore? And with only a 5l shavs?


I'd say it's hardcore viable since you can play extremely defensive and just make your zombies always go infront of you making it so you never get hit by anything. The only times I die is when I rush infront of my zombies to try and convocation them straight into a big monster pack. Not too sure about how viable it is with a 5L though, you lose a bunch of damage. It'll still be great as an aurabot but might suffer in solo map clears


"
Leo_Zorn wrote:
I am new to the game, I am playing Beyond and aura+summoners is what I was looking for.

I like your guide and I hope you will keep it updated.

What do you recommend when you play vs boss when there's no corpse around them ?

Thank you.


Once you get to high enough zombie levels your zombies should basically never die. So you don't really care about there not being corpses around, but I still carry a desecrate with me so I can use flesh offering. Same reasoning applies to minion instability, it's not really a good node in higher levels since you want your zombies to survive and minion instability kills them off at 35% life iirc.

If you have troubles with bosses in general I'd suggest using vaal summon skeletons in your weapon
IGN = Mullgubben
#1 Offensive MF ring! /view-thread/964785
My Grandmaster submission /view-thread/1798190
Last edited by mull_gubben#3520 on Aug 28, 2014, 11:22:35 AM
i broke down and changed my SRS build to this for a bit
my gear is



Tree is

http://www.pathofexile.com/passive-skill-tree/AAAAAgMABkkNfA2NDjwQlxFQE2wUcRUgFy8ZihpsGo8c3B0UHaoi9CW8Jwso-imlKk0qmCzpL281uT8nQqNEBEZxSshNuU4qUUxV1lcrV8lZ81uvXGtcimTnZp5odGqsa9tsC20Zb55wu3KpfRh9W3_GgKSCx4MJg7aESIVgiECPRpAzkyeboZu1na6io6aspwinK6rErEesqrQMuJO9gr-XwBrBxcHzwzrDbck9ykrMvNP72QvZE90N34rfv-GI6QLqGOq66-7sGOyK8h722vcy99f46_no-oD60vsJ_rM=

this is very fun
Last edited by Dextera#5538 on Aug 28, 2014, 1:46:37 PM
i am going to stream this build for a bit also twitch.tv/lord_sinistra
currently lvling this, anyone who is pushing a summoner... get summon raging spirits they are just awesome during lvl phase since they benefit from all the minion nodes they just shred through everything.

Last edited by Esto#2689 on Aug 29, 2014, 2:52:51 AM
Eum, if you dont take skill point from Bandits, you cant get 120 points in the tree like you have. Just sayin.

Otherwise, a cool build based on the classic Aurabot.
"
talonmas wrote:
Eum, if you dont take skill point from Bandits, you cant get 120 points in the tree like you have. Just sayin.

Otherwise, a cool build based on the classic Aurabot.


Yeah.. That's why I say take skillpoint from every difficulty :P
IGN = Mullgubben
#1 Offensive MF ring! /view-thread/964785
My Grandmaster submission /view-thread/1798190
Would you change anything for rampage since revelation is unnobtainable?
"
Speektre wrote:
Would you change anything for rampage since revelation is unnobtainable?


Probably not, revelation is just something that makes you a bit more tanky, it's in no way required for the build to function. A normal res/moonstone ring with es on it would be plenty fine.

EDIT: Oh and maybe you need to carry a dispel burning pot with you, not a 100% sure how well the build would handle burn without shavs ring. Just popping a ruby flask might be enough though.
IGN = Mullgubben
#1 Offensive MF ring! /view-thread/964785
My Grandmaster submission /view-thread/1798190
Last edited by mull_gubben#3520 on Aug 29, 2014, 6:09:42 PM

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