Bumpo
Oblivious
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Posted byDisrupted#3096on Sep 7, 2014, 9:31:48 AM
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Bumpo until at least I get Rory's answer (he probably forgot by now though haha, but wont mail him again for a while)
Oblivious
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Posted byDisrupted#3096on Sep 10, 2014, 9:26:48 AM
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bump
Oblivious
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Posted byDisrupted#3096on Sep 14, 2014, 12:54:01 PM
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i belive that you can just click your feet.
♦▲◄▼►▲♦
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Posted byjeonitsoc#7346on Sep 14, 2014, 5:34:28 PM
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^already adressed the why. At this moment anyway this is more of another toggle thread while I wait for the answer.
bump
Oblivious
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Posted byDisrupted#3096on Sep 16, 2014, 9:07:39 PM
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"
Nerazul wrote:
I actually like the change. Here are a few points:
- Anyone claiming the "majority" does or does not like it should have their current and past arguments taken out back and shot. There is no way the majority of people using mines have posted in this thread and/or personally given you feedback.
- Regardless of the conservatives' arguments, the "hold shift" solution is a solution that basically gives everyone what they are asking for. Yes, there is an extra button to hold to drop it at your feet without moving, but muscle memory is a wonderful thing! Seriously, after a couple days you won't even notice you're doing it. I look at it like this: Shift solution means you guys have a slight inconvenience that you get used to quickly while we have quite a bit of variance, whereas just going back to the old system means you don't need to adapt and our new system is just destroyed. Is change really that hard to swallow? Teach your fingers to learn the new system and you will find that you have *more* control over how and where you lay your mines. If you refuse to do that, ask yourself why you are so vehemently opposing this change. Could it be that you just don't want to adapt to a potentially better system? Evolution would cast you aside, my friends. Okay, that's a bit extreme, but you get the point.
- I can get behind the toggle thing because it doesn't involve throwing out a skill mechanic altogether because people can't be bothered to learn to use something that is more efficient than it was previously.
- [persuasive points supporting the new system]
"
Disrupted wrote:
1. I said I believe the majority, keyword believe, ofc I know the majority will never post here (only could say it clearly absolutely sure that it would jokingly as there are so little mine users). Also no, that does not invalidate the rest, no matter how you wish it did. (if anything you avoiding some points just shows how strong they are, and one who's willing to evolve does not shy away from problems that contradict their beliefs)
I'm not exactly sure which "points" you think you made that I avoided. At best, we had a colorful list of anecdotes which repeated the same point: You don't like the new system. Seriously, you have one point repeated, and that point is that activating the skill at the mouse pointer location, you believe, is a step backward.
"
Disrupted wrote:
2. Regardless of you saying it gives it does not give. toggle would give.
Seriously, do you just spout out stuff as if its true hoping that people will believe?
I understand the getting used to it, and I could, but you are clearly avoiding all the other points, desync stil exists and this change still causes problems that never existed in the first place. Might not be too much for you when a RIP happens due to this but to a HC player it is . (yes, I know I shouldnt go there, but you avoiding the points makes me think you believe them to be irrelevant due to that).
I was always one who tries to evolve and I would go with it if it wasnt for the problems it causes, potentially better my ass, better for new players (Hell, I adapted to previous mine system, I could use the same argument against you, since its the only skills in game that differed so much from others, if you didnt like it back then, maybe it was because you didnt try to adapt?), worse regarding game mechanics.
Well, I suppose I didn't address the desync issue you brought up, but that is because desync itself needs to be addressed entirely by the devs. Again, if you hold shift there is no new desync issue. Also, again, I don't think anyone who likes the new system would disagree with a toggle option either - I'm with you there. Regarding everything else, if you believe that insulting someone and their arguments is a good strategy, I'd suggest reading about fallacies.
"
Disrupted wrote:
3.Toggle I agree. Except for the part where you say current one is more efficient. At least back up your arguments, I already did numerous times in this thread and other linked.
I did back up my argument. All the words before and after the argument itself were me doing precisely that. The muscle memory thing, the fact that we now have two options, the fact that the original system can be mimicked simply by holding shift, etc. You didn't read that stuff?
"
Disrupted wrote:
4.What is this I dont even
I can't even your don't even.
Also, do you really think this point is so important that you need to continuously bump it? There are hundreds of things more pressing than your inability to adapt which are being pushed down because you feel the need to bump this nonsense constantly. Let people read and respond accordingly. If the thread dies, it was meant to - unless, of course, your ego just can't let that happen.
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Posted byNerazul#5621on Sep 16, 2014, 9:38:38 PM
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"
Nerazul wrote:
"
Nerazul wrote:
I actually like the change. Here are a few points:
- Anyone claiming the "majority" does or does not like it should have their current and past arguments taken out back and shot. There is no way the majority of people using mines have posted in this thread and/or personally given you feedback.
- Regardless of the conservatives' arguments, the "hold shift" solution is a solution that basically gives everyone what they are asking for. Yes, there is an extra button to hold to drop it at your feet without moving, but muscle memory is a wonderful thing! Seriously, after a couple days you won't even notice you're doing it. I look at it like this: Shift solution means you guys have a slight inconvenience that you get used to quickly while we have quite a bit of variance, whereas just going back to the old system means you don't need to adapt and our new system is just destroyed. Is change really that hard to swallow? Teach your fingers to learn the new system and you will find that you have *more* control over how and where you lay your mines. If you refuse to do that, ask yourself why you are so vehemently opposing this change. Could it be that you just don't want to adapt to a potentially better system? Evolution would cast you aside, my friends. Okay, that's a bit extreme, but you get the point.
- I can get behind the toggle thing because it doesn't involve throwing out a skill mechanic altogether because people can't be bothered to learn to use something that is more efficient than it was previously.
- [persuasive points supporting the new system]
"
Disrupted wrote:
1. I said I believe the majority, keyword believe, ofc I know the majority will never post here (only could say it clearly absolutely sure that it would jokingly as there are so little mine users). Also no, that does not invalidate the rest, no matter how you wish it did. (if anything you avoiding some points just shows how strong they are, and one who's willing to evolve does not shy away from problems that contradict their beliefs)
I'm not exactly sure which "points" you think you made that I avoided. At best, we had a colorful list of anecdotes which repeated the same point: You don't like the new system. Seriously, you have one point repeated, and that point is that activating the skill at the mouse pointer location, you believe, is a step backward.
"
Disrupted wrote:
2. Regardless of you saying it gives it does not give. toggle would give.
Seriously, do you just spout out stuff as if its true hoping that people will believe?
I understand the getting used to it, and I could, but you are clearly avoiding all the other points, desync stil exists and this change still causes problems that never existed in the first place. Might not be too much for you when a RIP happens due to this but to a HC player it is . (yes, I know I shouldnt go there, but you avoiding the points makes me think you believe them to be irrelevant due to that).
I was always one who tries to evolve and I would go with it if it wasnt for the problems it causes, potentially better my ass, better for new players (Hell, I adapted to previous mine system, I could use the same argument against you, since its the only skills in game that differed so much from others, if you didnt like it back then, maybe it was because you didnt try to adapt?), worse regarding game mechanics.
Well, I suppose I didn't address the desync issue you brought up, but that is because desync itself needs to be addressed entirely by the devs. Again, if you hold shift there is no new desync issue. Also, again, I don't think anyone who likes the new system would disagree with a toggle option either - I'm with you there. Regarding everything else, if you believe that insulting someone and their arguments is a good strategy, I'd suggest reading about fallacies.
"
Disrupted wrote:
3.Toggle I agree. Except for the part where you say current one is more efficient. At least back up your arguments, I already did numerous times in this thread and other linked.
I did back up my argument. All the words before and after the argument itself were me doing precisely that. The muscle memory thing, the fact that we now have two options, the fact that the original system can be mimicked simply by holding shift, etc. You didn't read that stuff?
"
Disrupted wrote:
4.What is this I dont even
I can't even your don't even.
Also, do you really think this point is so important that you need to continuously bump it? There are hundreds of things more pressing than your inability to adapt which are being pushed down because you feel the need to bump this nonsense constantly. Let people read and respond accordingly. If the thread dies, it was meant to - unless, of course, your ego just can't let that happen.
So, once again you resort to avoiding strong points while ridiculing. Im done with you. Anyone else can read the threads in full.
and yes, I will bump this until Rory delivers.
Cry me a river, Im following forum rules.
Because I care about mines and because the points which I've provided and you disregarded as "anecdotal" (because they do not suit you) are important, and, right now, Im for the implementation of a toggle which can be used for this and hopefully for other skills (which has been asked numerous times) and the fact the toggle is more critical to mines due to how they work).
I also wonder if you are really that blind to yourself with some hypocritical statements you've made or/and if you think everybody is as stupid as to not see right through your cherrypicking. This is the last you get from me btw, you've had your opportunity. You could answer normally, yet you've come here playing a game, and you want to continue that game, I wont further entertain you, especially because your baiting is obvious and you want to lead this into harassment.
EDIT: I've contacted Rory again to see if he can make a definite statment on the toggle part.
Oblivious Last edited by Disrupted#3096 on Sep 17, 2014, 3:34:03 PM
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Posted byDisrupted#3096on Sep 17, 2014, 10:20:39 AM
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You do realize that every time I address your remarks I'm bumping this thread for you, so my utter lackluster garbage of an argument isn't a total waste to you...
It's a bit insulting that because someone does not agree with your assessment you believe that they are harassing you, cherry picking, and all-out hypocritical. Frankly, the types of people that cant' accept other people's input without insulting it lack the ability to have an objective argument; most of the time it means the arguer lacks the ability to bring true substance to the table. That has been my point all along.
I understand that you have your thoughts. I disagree with many of them; we have some common ground; and I actually agree with you in one or two areas. That's a healthy response to someone with whom you disagree. Battering someone so that those reading the thread will think, "wow, that guy seems more angry/passionate/irrational than the other guy, he must be on to something!" simply doesn't hold up.
Try being more neutral and objective a few times. I think you'll find that people are more responsive to that behavior and have a tendency to work harder to find that common ground. Or keep on nerd raging and arguing like a teenager who wants to get his way at all costs. I could care less - you're the one losing out.
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Posted byNerazul#5621on Sep 18, 2014, 2:10:58 PM
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"
Nerazul wrote:
Try being more neutral and objective a few times.
Oh the irony, regarding the whole part about accepting others input as well.
and I realize we agree on some things, does not make up for the rest, you know very well its not because you have different ideas. Or maybe you dont, as you seem to be quite firm you did nothing wrong, definitely blind to one's own faults. Also stop putting words in my mouth please
and you just keep on baiting while hiding under the pretense of maturity. Its okay, keep on believing you are faultless in this and that anyone pointing out the obvious is trying to attack your person (something you did to me in your very first post in this thread)
Wanna talk about the whole deal? sure talk, but not while clearly avoiding points, baiting and pretending you are doing nothing wrong.
why am I even answering, I know your kind wont ever look at itself in the mirror.
EDIT: After seeing the number of views in the thread though and contacting Rory, I will postpone bumps until I get an answer.
Oblivious Last edited by Disrupted#3096 on Sep 22, 2014, 11:58:40 AM
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Posted byDisrupted#3096on Sep 18, 2014, 3:59:57 PM
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Thread necro. Why? BECAUSE I AM NOT PLEASED.
The 1.2.0 changes - removing mine+trap and changing nerfing the way mines are placed... meanwhile not buffing mines whatsoever.
Fuck this shit. I had to shed a tear for my character, like I should self-RIP after I tested the retarded new mine controls in game.
I love people including GGG devs themselves who seem think it's a veteran muscle memory problem. BULLSHIT. I've been gaming for my entire life and this type of mine placement has always been shit in a fast paced quarter view environment. It is completely counter-intuitive in a game where you want to AVOID getting stuck, but you will and you WILL RIP cause of some damn mine placement. Even pre-meditated mine setups for horde kills seem like a shit idea now simply because of the damn time and agitation from mine laying. It seems like they don't realize they're along the way insulting new players' intelligence by dumbing certain things down for "the greater good of newbies."
Also what the hell is up with removing mine trap? At least give us a support gem called Multiple Mines to make up for it, pretty please!
In short I give a big middle finger to GGG for not even making it an option. All of you have fun playing the game, I haven't logged since I found out ( for over a month now ) and I'm done until this is fixed. Just my personal input and contribution to this thread.
Cheers.
Last edited by Thunderstyle#1075 on Oct 28, 2014, 5:54:37 AM
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Posted byThunderstyle#1075on Oct 28, 2014, 5:53:23 AM
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