Path of Exile: Forsaken Masters

IM SOOOO ROOOOCKK HARDDD RIGHT NOOOOWWWWWW :o


So much win in this expansion. Looking forward to it :)
"
Serleth wrote:
"
Ascendic wrote:
So this does absolutely nothing to fix the ridiculous RNG problem gating content access without an insane amount of luck and gear grinding.

I see supporter tags on your name, and wonder why you have them with an attitude like this.

"
Odoakar wrote:
More life with less skill points would only make sense if GGG doesn't scale the difficulty to highest tier of builds, but we all know you will so, yeah...

Same for you. And your sig even says "quit for good," so why are you even HERE.

Probably the same reason 50% of the other disgruntled supporters who have been around since beta hang around. Because this game had so much potential, and it's a little painful to see the direction everything has gone or is going and we keep popping in to try and nudge things back toward sanity.
Last edited by feyith#0081 on Jul 31, 2014, 2:56:09 AM
"
We're so proud of this expansion....


No i am proud to have you GGG. I get so emotional while reading this: nearly shed a tear, goosebumps intensified while scrolling down to read what you reveal. You make the game i want to play for another decade and beyond.


Thank you ^^
i hate you redditors, you know who you are
"
Dhoros wrote:
POe now its copying to Diablo 3: Reaper of souls Mystic. Now you can craft your items for adding a mod, same like D3 :) Cool.... What more now ?.


nope, it's just more obvious now.

trader recipes for adding certain mods to items already exist in poe. since a loooong time.
age and treachery will triumph over youth and skill!
WORDS WONT DO IT, ONLY THIS CAN SHOW HOW I FEEL


https://www.youtube.com/watch?v=8iwBM_YB1sE

I'm so excited and i just cant hidddee it!!
That sounds f*cking awesome!! The new crafting stuff and your very own hideout!! Can't wait...
crafting bench!!!

update looks epic
177
Looks like my girlfriend will be leaving me next month.
Fantastic news, very excited about the crafting!
The new Passive skill tree will require lots of study (and lots of Regrets) before deciding where to spend points. Would it be possible to have a full tree documented some time before release? That will allow math freaks like me to rework all the calculations of the multipliers...
Thanks!
Last edited by sfrattini#0833 on Jul 31, 2014, 2:57:11 AM

Report Forum Post

Report Account:

Report Type

Additional Info