Path of Exile: Forsaken Masters

FUCK.

Now I have to play this game even more.

What a truly dreadful development...

Goodbye free time.
Is the hideout the step before our own ingame shop?

B.
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We got Dailys?
I love Daily quests! Great addition
We got Reputtion?
I love Reputation! Fantastic!

World of Pathcraft here we come :) .
WHOA!
It looks really great! Well done GGG!

But still... Templar... Pants... Ranger... Face... Please... aurghhh...

"
Ascendic wrote:
"
Chris wrote:
"
stykk wrote:
chris, please, don't let us create perfect items on crafting benches.
the game will be boring in a week with everyone running around with perfect items.


You can only have one crafted mod on an item at a time. We haven't included the dangerously high tiers of mods. It's incredibly useful for levelling and builds that want some interesting niche or off-slot mods.


So this does absolutely nothing to fix the ridiculous RNG problem gating content access without an insane amount of luck and gear grinding.

Cool story bro.


If crafting is for leveling only then prices of crafting are to high. For example for 3 chaos i can buy 3 pair of better lvl36 gloves :\ Not to mention that as lvl36 you dont have 3 chaos.
Mirror of Kalandra?
wow very nice!
"
Herald of Ice and Herald of Ash are self-buff skills that reserve some of your mana pool to add elemental bonuses to your attacks.


Isn't that..Hatred?

Also,

"
As you roam the wilderness of Wraeclast, you will sometimes cross paths with the Forsaken Masters.


I smell the scent of RNG. I won't be suprised if some of the Masters don't prove impossible to find.

Other than that, looks cool.
„I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“
No mod action. Business as usual.
"
Chris wrote:
We haven't included the dangerously high tiers of mods.


Dangerous for economeh, as I see? Again, economeh.

"
Chris wrote:
It's incredibly useful for levelling and builds that want some interesting niche or off-slot mods.


So it seems overall it will not be so useful. Again, economeh.

And I wonder about prices, I hope that what we see on screen will be revisited, paying 5 chaos for 8% WED is soo... nope. Again, economeh.

Anyway, nice expansion, we are getting Miriam and Tyrael and artisan progression and... so we should expect greater maps in 1.3.0?
Anticipation slowly dissipates...
Half the missions probably exclusive to our RMT community. The other half to block builds.

Vorici can shove his fuse up his [removed]

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