1.1.4 Patch Notes
*Fixed a bug where some skills could move monsters or players to inside terrain.
Oh my gosh, thank you. I've had two hardcore runs end like that. |
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" Um... my dual wander gets their physical damage reduced by 90% by pretty much anything with armor :P . Of the patches I've been looking forward to, this is the most disappointing by far. I have ONE character that saw a benefit from this, and that character is still in act 1 normal :/ . If I want high physical damage melee, I'll use a 2H weapon. |
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" +1000 Also GGG any hotfix about the dialogue being so loud atm?! :/ Beta Member Since 2010
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could some one please link me to were i can see the new 5 uniques please i know thers a quiver but whats the rest.
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" Nooooooooo hehehehe. Now i can't watch my 6yo son duck when I position my buzz shadow properly....and the ST rapiers come flying up out of the screen :( Ah well......good stuff tho, GGG! Keep it coming! 17/04/2021 https://www.pathofexile.com/forum/view-thread/3082616/page/1 "We tell people that Path of Exile league starts are a fair playing field for everyone, and we need to actually make sure that is the reality." A BLATANT LIE by the HMFIIC. Perhaps GGG should consider a leadership change. Last edited by Bjorn_Angannon#7300 on May 28, 2014, 10:31:09 PM
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The armor penalty change doesn't seem to be working for me.
I have the exact same movement speed as before. I wear a saintly. I have 30% with it on, and 38% with it off. I am still getting a 8% penalty rather then a 5%. |
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don't suppose it would be too much to ask to have Vaal Clarity not only cuase spells to cast no mana (I mean seriously how often to people run out of juice for their own skills) but give all other vaal skills not named clarity 100 souls (or 64 whatever the max is). now THAT would be cool
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Please amend the patch notes if the drop rate of the rarities increased, otherwise please state when will it come?
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Just checked. My dps tooltip went up by about 1% on my dual wander with this patch. Note that this is before armor. Ya, Still considering switching to 1 hand + shield, only reason I haven't done it yet is because it'd take too many regrets :/ (blinding speed is my link to the projectile/elemental damage nodes in the shadow starting area).
Seriously, dual wielding is still bad, and you're still way better off using dual strike, considering the (now) 180% damage multiplier (was 200%). |
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ty for awesome patch.
This patch include Uniq Drop Rate? IGN : NamuHangru (lvl 100)
IGN : Namu_Hangru (lvl 100) Crit Physical MF Archer iir 253 & iiq 103 |
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