Insane DPS COC wand Build !!!

To start off, i've been messing with cast on crit builds for a long while and this is my final version to end it all. This build concentrate on more offense than defense. It can play all maps no problems. Cheapest to build with better results. Wands has highest crit base and makes the most use out of crit nods and bonuses, thus shaving off those bow-crit nods for use somewhere else. At 6-power charge i get 91% crit chance. 4% off from max. The problem with bows for COC is the lack of +spell damage and base crit chance. Wand resolves this. 1ex wand performs better than a 90ex windripper (although still a nice bow due to other bonuses). Still working out the small details with cast on Damage and playing around with blind gem but the core build is finish.

Skill Tree - Point blank is a node over looked by most but fits this build perfectly. It makes quick work of boss/rares at close range. Gives you a safety net for elemental reflect mobs at long range (even at close range its not a big deal).
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Gear - My gear is somewhat expensive but not required to make the build work. 6-linked armor (Voll's Protector with GGGBBB is ideal) and nice Crit wand with 10+ crit strike chance is all you need. I bought my wand for 1ex and tabula for 2.5ex. If you want even more insane DPS, get two void battery wands (EX-spensive). Thief's torment ring could be uses and clarity removed but its not very cost effective since you will have resist issues.
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Skill Gems - 20% quality Freezing pulse is a must for AOE since it pierces. Played around with switching Freezing pulse with concentrated effect but the over all results, freezing pulse wins.
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6 linked tabula - Barrage - Cast On Crit - Fireball - Greater Multiple Proj - Freezing Pulse - Power charge on crit
6-linked Voll's Protector - Barrage - Cast On Crit - Fireball - Greater Multiple Proj - Freezing Pluse - Arctic Breath... even more insane DPS


Aura's
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You can mix and match to suit your needs but grace, haste, and clarity is priority. Run clarity on blood magic with reduce mana. I use tempest shield, purity of elements, and grace on most runs. If i get max resist with gear, i would remove tempest shield and purity of elements and go with grace and haste.


Flask
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Reflect Rares - Just don't stand to close to one when you shoot. You'll live. No worries about physical reflect.

Starting off with new character
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use spec throw with a two handed malee weapon as your main AOE until you can produce enough crit to use cast on crit. Generally, 35% crit chance with out power charges is a good figure.


Video - Rare LV76 map with boss fight.
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Last edited by 3sgte3rdgen#6355 on Apr 3, 2014, 10:27:25 PM
this build looks interesting, but you can get killed easily by ele reflect if you are not paying attention.
this looks pretty sweet. my pal and i have been thinking about a CoC build. he has all the makings to make this world except a 6L, but he does have 2x void battery and such.

question, do you need that frenzy charge? because if not, and i don't think you do, you can save a passive by connecting the highway with the 1 point between point blank and ondars guile and take out the frenzy and frenzy passive
If you have a passive way of gaining Frenzy charges, it's extra damage and an added 4% Evasion per. If you don't, you can save 2-3 points by rerouting your pathway. 6-link is not required and Voll's turns every 4-link on you into a 5-link (with free PCoC).

Flasks:


Also:

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The Point Blank effect only works with projectile attacks, such as those made with a bow or wand. It does apply to Lightning Strike's projectiles, but won't work on spells like Ethereal Knives and Freezing Pulse.

Check out the Shadow forum, where the most CoC builds live. There's a 100-page wander thread with lots of great discussion that addresses all kinds of questions and issues. There's also a budget version farther down the first page.

Here are the main ones:
Barrage Wonder Wanderer
Cheap/Optimized Version
Perma-Freeze Spectral Throw
Spectral Throw Alternative
Crit Capped Bow Version
Flicker Strike for the LOLs

As you can see, there is not much difference between Ranger and Shadow at end game, so you could start any of these trees from either end.
Last edited by feyith#0081 on Apr 4, 2014, 12:03:14 PM
"
feyith wrote:
If you have a passive way of gaining Frenzy charges, it's extra damage and an added 4% Evasion per. If you don't, you can save 2-3 points by rerouting your pathway. 6-link is not required and Voll's turns every 4-link on you into a 5-link (with free PCoC).

Flasks:


Also:

"
The Point Blank effect only works with projectile attacks, such as those made with a bow or wand. It does apply to Lightning Strike's projectiles, but won't work on spells like Ethereal Knives and Freezing Pulse.

Check out the Shadow forum, where the most CoC builds live. There's a 100-page wander thread with lots of great discussion that addresses all kinds of questions and issues. There's also a budget version farther down the first page.

Here are the main ones:
Barrage Wonder Wanderer
Cheap/Optimized Version
Perma-Freeze Spectral Throw
Spectral Throw Alternative
Crit Capped Bow Version
Flicker Strike for the LOLs

As you can see, there is not much difference between Ranger and Shadow at end game, so you could start any of these trees from either end.


As much as I like to run those flask, fast health drops requires lots of instant health flask due to my current gear. My build follows the saying "kill or be killed". Hit hard, run fast. Acrobatics kills the armor and anything dealing with armor. Its a toss in the air. I personally like more health flask. Just enough to hit and run.

I've seen most of those other builds. The main difference with my build is the use of fireball, freezing pulse, and arctic breath with point blank node. Few others use EK/chain which i tested out to be ok but doesn't cut it when rushing boss. I was questioning the effects of point blank with freezing pulse myself but after running a few Dominus fights, the DPS is about equal to arctic breath with a added bonus of better AOE so i figure it has higher priority over arctic breath. Even so, freezing pulse already have point blank properties. Which might be why i don't see a difference in DPS.

Frenzy i do use, just not with my current gear set. I am planing on implementing it permanently with my build. I was using blood rage for frenzy charges. Like all builds, its the balance that counts. I lose DPS but gain resist and life. But as it stands right now, DPS is way higher that what i need it to be on map runs. The addition of arctic breath, frenzy charges, and two void battery wands would be the icing on the cake.
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JunKx wrote:
this looks pretty sweet. my pal and i have been thinking about a CoC build. he has all the makings to make this world except a 6L, but he does have 2x void battery and such.

question, do you need that frenzy charge? because if not, and i don't think you do, you can save a passive by connecting the highway with the 1 point between point blank and ondars guile and take out the frenzy and frenzy passive


I do use frenzy charges, just not at the current moment due to crappy gear. I use blood rage for frenzy charges but it requires some chaos resist to reduce health lost. you could also use unique boots for frenzy charges but will have to give up another unique item.

void battery is a HUGE bonus to this build. I haven't ran into a set yet but from the calculations, it will boost the DPS by alot. You can also remove some crit gear because of the additional power charges.
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My build follows the saying "kill or be killed".

I hear ya. I'm full glass cannon myself. Respecced from a high life build about 3 levels ago and haven't died since (I'm 82 now). No Acrobatics cluster because I duo with a friend who runs Discipline. I switched the health flasks out for Granite/Iron Skin because Lioneye's. (The main thing that hurts me is myself.)

What's currently dropping your life? I'm running Cast when Damage Taken - Enduring Cry - Immortal Call - Arctic Armor. Basically immune to physical damage. And my favorite Barrage combo with GMP is Freezing Pulse + Ice Spear. Between Ice Spear and base weapon crits with Hatred aura, pretty much everything stays permanently frozen. Any reason you prefer Arctic Breath?
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jaff0950 wrote:
this build looks interesting, but you can get killed easily by ele reflect if you are not paying attention.


yup, don't stand to close to reflect mobs. Thats why point blank and freeze pulse is important. But it works out good with just one big pack at mid range. I'll post a video when i run into a elemental mob run.
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feyith wrote:
"
My build follows the saying "kill or be killed".

I hear ya. I'm full glass cannon myself. Respecced from a high life build about 3 levels ago and haven't died since (I'm 82 now). No Acrobatics cluster because I duo with a friend who runs Discipline. I switched the health flasks out for Granite/Iron Skin because Lioneye's. (The main thing that hurts me is myself.)

What's currently dropping your life? I'm running Cast when Damage Taken - Enduring Cry - Immortal Call - Arctic Armor. Basically immune to physical damage. And my favorite Barrage combo with GMP is Freezing Pulse + Ice Spear. Between Ice Spear and base weapon crits with Hatred aura, pretty much everything stays permanently frozen. Any reason you prefer Arctic Breath?


Still working out the details of Cast when damage taken. I've seen everyone run enduring cry and immortal call but it doesn't see to work for me. Enduring cry ether cast before or after immortal call. My mana pool isn't enough for Arctic armor due to maxing my auras.

Arctic breath only because of the bigger damage and AOE properties. For example, when fighting a boss, i need close range so i can't have mobs behind me attacking. fireball and arctic breath takes care of everything around me when i'm aiming for boss. I don't have much worries for regular mob packs, freeze pulse is more than enough for them.

You have a link for your build, i would like to see it.
Mine's the bow link above. :)

http://www.pathofexile.com/forum/view-thread/757499

I use a single target attack (Puncture) for bosses. Not sure why Enduring Cry only works sometimes. I've seen people break it up across two separate CwDT setups so that Enduring Cry goes off at a lower threshold. Maybe that would work better?
Last edited by feyith#0081 on Apr 4, 2014, 1:56:14 PM

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