Make Monster-specific Gems Work in PVP
Skills like, Chance to Flee, Blind, Decoy Totem and others like these.
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uh, no ... this is what will make it shittier
You played d3 'pvp'? A cc fest, total fucking shit |
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Well, obviously it would have to be balanced so people couldn't spam, I thought that idea was implied.
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One liner OP.
"Well that was implied". ก็็็็็็็็็็IGN:Varanice(90 EA Marauder); Aura_Amoureux (8X LL Aurastack Cyclone Scion)
Softore Shop Thread #665265 -Uniques, Race Rewards, Gems, and more. I also play LLD PvP in SC, and race as Witch or occasionally Scion. www.twitch.tv/varanice |
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" they wouldnt piss me off that much with an internal cooldown like a few seconds but chance to flee = i cast it on myself when my health globe is 1/4 or less blind = block and evasion are cheese enough in this game's pvp decoy totem = come on, this and conversion trap are super lame |
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Blind (vs all) and Decoy Totem (vs summons)work in pvp....
GGG, the ADA of gaming....huuuur i gotz mai skilz. IGN: MullaXul Last edited by MullaXul#2277 on Jan 11, 2014, 1:38:20 PM
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