Is this game balanced for PvP?
Hi all,
I am relatively new to this game and I am starting to make a few PvP tests with my lvl 72 marauder. Until now I did just PvE. My marauder has all resists at 75% and 13K damage. He uses a 2H maul. Maybe it is just because my equipment still sucks (very likely) and need a huge improvement, but until now I was completely unable to win a single match. Since I can't find a way to inspect my opponents in order to find out what they use (is there a way to do that?), I would like to post a few PvP questions: - How much damage can be considered decent for PvP? - How much life should I aim for? - What are decent values for res, defense, dodge, evade, block? - is the game balanced, or some classes just dominate? It seems to me melee chars are weak in PvP. Is that right? Thanks in advance for replies. Last edited by DerfelCadarn0304#3405 on Dec 23, 2013, 10:06:40 AM
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not balanced at all
-Official creator of the Low Level PvP Thread
http://www.pathofexile.com/forum/view-thread/261543 -Unofficial Path of Exile PvP site Temporary: http://z13.invisionfree.com/poepvp/index.php?act=idx Official: http://www.poepvp.dwpu.net/poepvp.html (Not completed) |
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I imagined that. Any recommendations concerning the other questions?
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Keep in mind that I'm doing merciless PvP, I don't know if it is the same for lld PvP, but it should be somewhere close to it.
" This is a common mistake in pvp, dps doesn't mean anything in the arena, what's important is the dmg per hit, and how much depends of your build and mechanism you use. " As much as possible obviously, it all depends of your other defenses. " As it is right now, armour is pretty shit because ppl hits are huge, armour won't reduce much dmg. Most good build use max block and/or dodge, and obviously your res must be all capped (if possible overcapped so curses won't lower too much your res) " Not balanced at all, and yeah except if you are sword build with the reduce block nodes, melee is pretty shit. IGN: DullahanTheHeadless
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