Storm Call Faster Casting Breakpoints
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If your familiar with D2 faster casting breakpoints, you'll understand the use of this table.
Gaining faster casting does not actually do anything until you reach the next breakpoint, so I thought i'd share my data on reddit/forums. If you want to help out by testing out missing data, whisper @GreenDude https://docs.google.com/spreadsheet/ccc?key=0AmzWf_9_U-uKdEtNeWVlMEJBaVl6bUVyQ0hGRmF3NVE&usp=sharing IGN: @GreenDude Last edited by GreenDude#3233 on Nov 29, 2013, 8:43:33 PM
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Skill feels weaker than shock nova. I think they should buff the crit at least.
IGN: lVlage (96 Witch)
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" Shock Nova has a dead-zone in the center where it deals no damage. Thus increasing its AoE increases the dead-zone and vice versa. It's hard and at times annoying to use shock nova so the damage increase makes sense to compensate. IGN: @GreenDude
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wait do values of faster casting above 49 have no effect? or are just untested
ign: hoya on hardcore
hoya is really shit at mapping | |
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he says "testing as soon as gems level." So, they are probably just untested.
EDIT: Additionally, isn't it possible to figure it out a priori since GGG doesn't have some arbitrary framerate thing dictating breakpoints? I dunno Need game info? Check out the Wiki at: https://www.poewiki.net/ Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 Last edited by adghar#1824 on Nov 29, 2013, 9:14:12 PM
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It adds 1 cast per second for every 50% increased cast speed.
So 50% would give you 3 casts per second or 4 casts before it explodes, 100% would give you 4 casts per second or 6 before it explodes, 150% would give you 5 casts per second or 7 before it explodes, 200% would give you 6 casts per second or 8 before it explodes, 250% would give you 7 casts per second or 10 casts before it explodes, 300% would give you 8 casts per second or 12 casts before it explodes. Simple forumula 1.5 / (1/casts per second) IGN : Reamus
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I don't get it. Experimenters say that 44% ICS is enough to give you 6 casts before it explodes. Who am I to trust?
Myself, I guess. Need game info? Check out the Wiki at: https://www.poewiki.net/
Contact support@grindinggear.com for account issues. Check out How to Report Bugs + Post Images at: https://www.pathofexile.com/forum/view-thread/18347 |
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" The difference comes from the fact that there's time between explosions (50-ish milliseconds), which means if you get another cast in before all previous ones have exploded, it gets added to the explosions. |
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50% would be
1 - 0 seconds 2 - .33 seconds 3 - .66 seconds 4 - 1 second 5 - 1.33 seconds boom 6 - 1.66 seconds and repeat at 1 100% would be 1- 0 seconds 2 - .25 seconds 3 - .5 seconds 4 - .75 seconds 5 - 1 second 6 - 1.25 seconds 7 - 1.5 seconds and boom it is .5 / 1 + increased cast speed that would give you interval between casts. This is grade school level stuff guys. IGN : Reamus
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" So @ 100%, charge 7 is simultaneous with explosion. It then acts as time 0 for the next cast cycle. It follows you'd only get 6 casts for each following cycle. |
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