Cast when Damage Taken + Traps/Mines
Is it intentionally designed so that traps/mines don't work with Cast when Damage Taken while totems do work with CwDT? Was disappointed when I tried to use Smoke Mine + CwDT on my duelist and found that it didn't work.
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Yes. Summoning a Totem is casting, but placing mines/throwing traps is not casting anything.
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"Ok, thanks for the clarification. |
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" Why does Silence stop me from throwing lightning traps then? A scion may be born of the rich, and as such hold more opportunity...
but a scion will never be able to appreciate the finer beauty of those less fortunate. |
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"That's a bug. I'll make a note to have it looked into. | |
Many thanks. I found it odd that I couldn't throw spell traps if I couldn't cast them ^^
A scion may be born of the rich, and as such hold more opportunity...
but a scion will never be able to appreciate the finer beauty of those less fortunate. |
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Silence doesn't stop trap/mine laying. It just stops the trap from triggering and casting the spell. If the traps are supposed to trigger without using the spell while I'm silenced, then it's bugged.
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Just wanted to make a post about how bad wording is in this case, and that it gets more and more complex...
But i was wrong. It's just logic. Traps and Mines --> Spells --> Thrown and Laid --> No benefit from cast speed or support gems taht cast stuff (CwDT, CwS,...) Totems --> also spells --> cast --> behaves like every other spell Took me a bit to realize ;) "The one who dies with the most toys is still dead."
- Geth, keeper of the Vault. |
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If a trap says 'spell' and the trigger is 'when a supported spell..' then it should work. The technicality of the guy physically bending down to place a trap on the ground doesnt negate the fact that its classified as a spell. you're just making stuff up now to suit yourself but the wording is clear and doesn't support what you are saying.
Last edited by kiwihobo#2725 on Feb 14, 2014, 7:02:20 PM
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