Ranger Multishot Build
hi guys,
because i have no experience whatsoever with a ranger on highlevel, i have to post my idea of a skilltree, before i play it in nemesis. i like to get some tips and suggestions if this might work out or not. passive tree: http://www.pathofexile.com/passive-skill-tree/AAAAAgIAr-ubjQgu7YMZjgBe037veu4OVvr8xd0NW69OKimlI_bv8FpIGtv5Y73mFfA6WAR-hxnnVCT91QC2QVoaapMZtPqx6mLexs2YvqcF-ZcGxKKjipsm6Nbe9ud0D6vwQpXpX-Fh4jY9pcuIa-OEDkidqmKs1p0Rln_GJ6labSQ8p1xJUbb3ES8c3PF2kye0DFv0RnGDCTIBshnPemegh3ZKfasLcsPMBg== the idea is getting life nodes. some damage nodes, frenzy, conduit (for later lvling in parties, docks etc.) - dont know if this is needed though. and overall ive gotten some good points out of the ranger tree. what i lack is: -accuracy -crit chance and multiplier. so my question is: how much accuracy points might i need later on? should i go on crit chance and multiplier to really boost my damager or is no-crit-play also valuable? i play on nemesis. the last question i got is, which skillgems should i use with multishot? right now i have got MS+Fork+Pierce+faster projectiles. also how do i solve my manaproblems? u think it is solved by getting the int nodes down to conduit? if i get some crit and accuracy i would go for sth like this: http://www.pathofexile.com/passive-skill-tree/AAAAAgIAr-ubjQgu7YMZjgBe037veu4OVvr8xd0NW69OKimlI_bv8FpIGtv5Y73mFfA6WAR-hxnnVCT91QC2QVoaapMZtPqx6mLexs2YvqcF-ZcGxKKjipsm6Nbe9ud0D6vwQpXpX-Fh4jY9pcuIa-OEDkidqmKs1p0Rln_GJ6labSQ8p1xJUbb3ES8c3PF2kye0DFv0RnGDCTIBshnPemegh3ZKfasLcsPMBp2j_KvQORfYXvqP-kk7Nnu0o2sk2mTKjw== thx for taking the time in advance! greetings! |
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