So many low life uniques....

I gotta say I wonder what the devs were thinking when adding this mod to a very large number of low level uniques.

Low life is an extremely niche build, mostly unviable and mostly only enabled by one of the most rare and high level uniques out there. So it's safe to say that aside from the really good unique mods most of them are wasted.

Who would use Last Resort for example for its low life mods? Any ideas?

So either the Low Life mod needs something or these uniques might require tweaking.


My Suggestion abgout Low Life:
Instead of a binary status, how about an effect based on how much life the character is missing (maybe a quadratic function of it) starting at 0 effect on full life and reaching the max effect at 35%.

An example formula:
+X damage in function of percentage life missing where X = (100-max(y%, 35%))^2 * 1.2
This would give +0 damage at full health and a whopping 5070 at 35% and below.


Thoughts?
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or they can actually make unique with low like defense prefixes that are useful.


like + 40% chaos resit on low life
or

double life regen on low life



its not that low life is an issue , its that 99% of the items with low life stats are basically only like 10 - 20% better than afixs that can be found on normal items.


take red beak , 100% more damage on low life , great in theory .. until you realise you can get 80 - 90% spell damage wands and completely avoid the low life.

sure you can use it with traps but , traps and mines are not easy to use in group situations

wonder trap, 100 item rarity good on paper until.... you figure out how stupidly easy it is to get 100 item rarity . and that 100% item rarity is basially = to the 30% item quantity one can get on the goldwyrm boots

then there is an item that adds 20% resist all on low life... lol what a joke
Last edited by Saltychipmunk#1430 on Nov 5, 2013, 2:37:39 PM
aaaaand it gets ignored...
"
Saltychipmunk wrote:
or they can actually make unique with low like defense prefixes that are useful.


like + 40% chaos resit on low life
or

double life regen on low life



its not that low life is an issue , its that 99% of the items with low life stats are basically only like 10 - 20% better than afixs that can be found on normal items.


take red beak , 100% more damage on low life , great in theory .. until you realise you can get 80 - 90% spell damage wands and completely avoid the low life.

sure you can use it with traps but , traps and mines are not easy to use in group situations

wonder trap, 100 item rarity good on paper until.... you figure out how stupidly easy it is to get 100 item rarity . and that 100% item rarity is basially = to the 30% item quantity one can get on the goldwyrm boots

then there is an item that adds 20% resist all on low life... lol what a joke


Before shavs this was what I was so confused about. To hold low life you're taking a major risk or pretty much only getting life on your tree so 2-3k remaining is low life. Now with shavs around if you make low life stuff powerful enough to justify being low life w/o a shavs, shavs builds become extremely OP.

A unique that gives big chaos res and/or +max chaos res or maybe something like "doubles all life regen when low life, cannot be used with ZO." But something to promote low life w/o requiring shavs. I've wanted to do a daresso's courage build forever but even if I got 75% block/spell block, I'd be one shot by everything.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
"
Kranyum wrote:
Who would use Last Resort for example for its low life mods? Any ideas?

Last resort in off hand, high phys dps claw in main hand, Double-strike.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
Last edited by dudiobugtron#4663 on Nov 6, 2013, 3:12:02 AM
low level one but ... http://pathofexile.gamepedia.com/Springleaf

I used to be the key element for a full life ( BM maybe ) RF build, shown in the first Build of the Week.

But I agree, there should be more like this, or a passive keystone that helps low life builds.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
There is, Pain Attunement. Chaos Damage isn't actually that dangerous to a low life build, but most of the uniques in the game are really bad for low life and not worth using. I compiled an entire list of them on feedback discussion. I run low life without a shavs and I feel pretty good about how well it does. I do wish I had more choices for unique items however. My only option for gloves is Ondars Grasp for example.
A scion may be born of the rich, and as such hold more opportunity...
but a scion will never be able to appreciate the finer beauty of those less fortunate.
A passive that HELPS low life builds as I said.

It doesn't help them, it adds a little dmg, it won't help their survival at all, this is what I meant.
Having 30% more dmg won't keep you from getting one shot as you eventually will if you don't run Shavronne's.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Nov 6, 2013, 5:01:54 AM
If you have 75% chaos resistance chaos damage won't one-shot you if you have even 400 HP. If you have proper energy shield investement you won't be one-shot. But in order to have those investements you must sacrifice some damage. Pain Attunement allows you to gain the sacrificed damage back; and now have access to all the benefits that would be available to a low life build. It's dangerous but it pays off.
A scion may be born of the rich, and as such hold more opportunity...
but a scion will never be able to appreciate the finer beauty of those less fortunate.
So are you implying that there is no source of chaos dmg dealing 1600 flat dmg ?
I doubt it, I haven't been dealing with chaos at higher levels for a while since I'm playing with a CI char, but I doubt that no monster can do this. And even then, a single crit or a quick assist of 2 chaos mobs and BAM you're dead.
400HP left without shavronne's is pure suicide.


Sacrificing damage ? Oh please ....
Dmg is mostly about the linked gems unless you play a crit build, and If you rely on ES to survive, then you even have the luxury to take some dps nodes since nothing else in the tree will consistently increase you survability ( you can take couple of chaos resistance nodes, thats right, how points have you invested in that ? not many ).

So .... sacrifice what ???
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Nov 6, 2013, 5:35:14 AM

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