0.9.12h Patch Notes

Version 0.9.12h
  • Fixed a problem where there would be audible clicking sounds occasionally.
  • Changed stereo sound separation to be more similar to how it was before 0.9.12g.
  • Fixed a bug where players could gain experience by killing skeletons summoned by enemy totems.
  • Alt-clicking an item now only links the item in chat if the chat window is open. This is because people hold alt to display sockets.
  • Fixed a bug where players could avoid unleashing the oversoul's darkness in higher difficulty levels.
  • Fixed Ice Shot so that its damage is now correctly treated as Area of Effect damage.
  • Fixed a problem where the Vaal Oversoul would use the wrong arms for its attacks.
  • Fixed the ability for popup notifications to obscure the mana reservation text above the mana orb.
  • Fixed a bug where Lightning Strike's projectiles would always miss when you use it for the first time in a while.
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"
Chris wrote:
Version 0.9.12h


Alt-clicking an item now only links the item in chat if the chat window is open. This is because people hold alt to display sockets.



YES!
"When I close my eyes, I see this thing, a sign, I see this name in bright blue neon lights with a purple outline. And this name is so bright and so sharp that the sign - it just blows up because the name is so powerful... It says, "Diamond Supporter."
"
Chris wrote:

Fixed a bug where players could gain experience by killing skeletons summoned by enemy totems.


If this is considered a bug, then you might also consider Alira's dearest (summoned zombies from the cauldron) too since they give exp.
Build of the week #9 - Breaking your face with style http://www.youtube.com/watch?v=v_EcQDOUN9Y
IGN: Poltun
"
Chris wrote:

  • Fixed a bug where players could gain experience by killing skeletons summoned by enemy totems.



Have to lol on that.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

Last edited by JohnNamikaze#6516 on Sep 18, 2012, 1:03:38 AM
Good work on the quick fixes.
"
faerwin2 wrote:
"
Chris wrote:

Fixed a bug where players could gain experience by killing skeletons summoned by enemy totems.


If this is considered a bug, then you might also consider Alira's dearest (summoned zombies from the cauldron) too since they give exp.


This should fix that also.
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
Thx Chris for the heads up !
Well done!
"
Chris wrote:
"
faerwin2 wrote:
"
Chris wrote:

Fixed a bug where players could gain experience by killing skeletons summoned by enemy totems.


If this is considered a bug, then you might also consider Alira's dearest (summoned zombies from the cauldron) too since they give exp.


This should fix that also.


also I noticed last night in the western forest I was getting exp from the suicide bombers. A group of 5 blew up around me and I saw my bar jump without touching them. One guy said this is working as intended but it seems weird, it's like getting exp for being hit.
Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063
Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
That's intended - they died because of you, so you're credited with the kill.
"
Mark_GGG wrote:
That's intended - they died because of you, so you're credited with the kill.


On the subject of exploding minions, I'd suggest to change their AI to not divert from their initial target if there's a new target that suddenly pop up (namely, creating a totem).
Build of the week #9 - Breaking your face with style http://www.youtube.com/watch?v=v_EcQDOUN9Y
IGN: Poltun

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