0.9.12b Patch Notes
The socket colors must be back to default. Looks terrible. I also noticed that totems dont attack sometimes or have a lower range than archers.
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Perhaps the solution to socket issue isn't to enhance the color or the shape of the socket, but to put a distinctive symbol in the (empty) socket. "R," "B," and "G" would probably be overdoing it, but a more subtle, yet obviously different marking for each color could do the job. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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" The drops haven't changed from 0.9.11 at all! As far as we can see it's exactly the same. | |
In relation to 0.9.12 and 0.9.12b (regarding the reduced VO for spell cast), so far I love the sounds, any chance you guys could toss in a Wilhelm Scream for a boss maybe?
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" god no please, that is so overused it kills immersion in every movie I hear it now... | |
" I noticed this too. Sometimes totems just stop to shoot despite there being still enemies in the area. Only an enemy hitting them seems to "wake them up". Other than that great patch, having tons of fun so far with it and with respeccing all my chars. |
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Tears of happiness. T-T
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" >.< !@$#@ curse my luck then! POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
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" Uff I hoped for that :) |
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About the link thing the sockets are currently fine (i like em better than before) but the linnk is needed to be more visible (that doesnt mean shinny)
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