life leech applies not properly to fire traps
the gem link info says it should work but it doesnt!
pls fix it ;D need for my new build ;D ![]() This thread has been automatically archived. Replies are disabled.
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Just as reflect does not apply trap damage to your character, but instead to the trap, your life leech will apply only to the trap's health. I don't think it's ever going to work where traps leech life for you, though I guess it's a bit misleading with the support icon showing up.
Traps, mines, and totems do not leech for you, but to their own HP/MP pools. |
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a trap has no hp
and it says life leech from any dmg... also a life on hit does not work for most fire spells how the hell should a caster leech life? and like you said if it is not working it should not show up linked... |
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"They do have Life. If they didn't they wouldn't be able to be killed by AoE attacks (among other things that require life). The trap is not you, and is a separate source of damage. This is working as intended, at least for now. Last edited by Mark_GGG#0000 on Jul 23, 2013, 7:46:08 PM
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Is this suggesting that the Ancestral Bond bypass is being rethought?
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hm i get your point mark but i am not sure if i like it ;D - anyway. why does life on hit not work with most spells - is there also an explanation (fireball?firestorm?). i was trying to build a fire-burn-dmg-life witch and now i realize its pretty hard. this is not a problem just a finding. my dmg is awesome but my survivability none existent.
at least i can make use of life leech with fireball etc. i am pretty new to the life builds and sure there are ways to leech life (totem aura etc.) but i would like the more active less passive approach. thank you and best regards sebastian Last edited by smurf6ww#1950 on Jul 24, 2013, 2:54:02 PM
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something else.
why should a trap leech life when its making dmg... in the moment it is making damage it is destroying itself ... |
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" The Life Gain on Hit description explicitly mentions it only works on Attacks. Spells are not Attacks. :) |
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