0.11.2 Patch Notes
" I agree. The problem isn't the passive tree percentages, it's the ridiculously high energy shield values on the equipment itself. You keep reducing the passive tree percentages, the more we need to find equipment with the ridiculously high energy shield values to make the passive nodes worth anything. |
|
Overall great changes, but losing 100% increased crit chance makes me a sad puppy.
|
|
"GR could be "Your life leeched is split between ES and Life". This would make hp/ES a lot more viable, and it would be a 50% nerf to vaal pact + lowlife/CI users. Buff CI accordingly. Really good patch overall, although the IR change is a weird way to nerf it, unless there's a Dex buff in sight. |
|
" Thats like saying you wanna earn the same amount of money of someone who studied maths(phd), when you didnt spend as much time and studied history or something. lol No change will make you as strong as dedicated people with lots of time. Get over it. |
|
Patch overall looks good but the ES changes where just another mistake. It was clear you broke the balance between hp and es with the nerf to life nodes but the answer was to buff life to even itself with es not nerf es.
Melee builds still needed a small buff defensive wise and instead of giving it to them you nerfed ES.... so now ci and health melee are worse thanks. Not only that but most CI players end game aim for a Shav armour with a low life build, you made it even more clear this is the choice to go with the nodes behind CI being a lot worse. |
|
"Melee Splash now has a line of sight check. You will not be able to Splash past walls or other objects that block line of sight from the target point of the attack."
Hmmm so, line of sight checks exist. Now what else could those be used for .. hmmm not enough time for gaming!
|
|
" Personally, I don't care about Twitch nor any of the streamers. However, it's in GGG's best interest to integrate Twitch into PoE. It's free social media advertising. |
|
Unnecessary CI nerfs.
It's like you just can't leave well enough alone. The reason people go CI is because your chaos damage design is so flawed. You see people going CI and just keep nerfing it. If you want fewer people CI, then try unclusterfucking chaos damage so builds with 800 hp and 3000 ES can survive for more than .5s in a poison arrow cloud. Meanwhile, my 100 hp/sec regen duelist just did merc western forest with -50% chaos resist and never dipped under 75% hp. |
|
" Not to mention this was mostly all webcode, not done by the devs. IGN = Dellusions_Duelist
|
|
" Rather than life or es, it's Kaoms build or Shavs build. CI will just be pre-Shavs spec. Shavs build is best because you get the IIR/IIQ bonus. Berek's Grip Ice Spear
http://www.pathofexile.com/forum/view-thread/780707 Budget Magicfind and/or Hardcore Flame Totem http://www.pathofexile.com/forum/view-thread/1211543 |
|