Multi-Monitor UI
Not sure if anything has been mentioned about a Dual-Monitor interface, but having the area map enabled on your secondary monitor and gameplay on your primary monitor would be a classy edition.
The ability to move around character screen/talent tree etc onto your secondary monitor also could prove nifty. There are only 10 kinds of People.
Those who understand Binary, and those who don't. This thread has been automatically archived. Replies are disabled.
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Having the map and inventory on my smaller monitor with gameplay on the other would be great. This is most likely a super low priority for them, but I hope at some point this is added because not enough games support multiple monitors.
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why the fuck would they how many people play games with two monitors......
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" I don't know anyone (seriously) that still uses one monitor. That went out years ago. Right now: Left monitor = Lost in Translation. Middle monitor = this and some IM windows Right monitor = fullscreen game. I feel like i'm stuck in an awkward tunnel trying to use one monitor. Multi-monitor support would actually be an amazing addition. I expect it would be a pretty big deal to add something like that. But I'd support it either way. | |
Laptops anyone?
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I don't think I know anyone who USES multi setup, but I'm assuming that's because they stay inside 24/7.
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Some use laptops for gaming yes i know. was merely suggesting Multi-Monitor Support for us who use Dual Screens or more.
There are only 10 kinds of People.
Those who understand Binary, and those who don't. | |
" Swifty |
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Dual/Triple setups are on the rise but still a fringe market, there is no benefit to transfer funds/workhours for such a small support issue.
I don't have much of experience about programming but I'm assuming one can't just do it in few hours and add it to the game. I would LOVE to have map / inventory on my second screen tho, so I'm supporting this thread. |
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zzzzzzz l2p dual monitor nerds
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