Question about new helmets

Okay, I'm a little confused...

lets take the current armor helmets for example:

Rusted Casque
Footman's Casque
Gladiator Casque
Executioner Casque
Imperial Casque
Reaver Casque
Mercenary Casque
Vaal Casque
Destroyer Casque
Annihilator Casque
Armageddon Casque

there is a total of 11 helmets, 5 of them have custom art, the other 6 just repeat the same look

If we look at this picture:
Spoiler


we can see a total of 11 armor helmets...

so does that mean that the current artwork for helms will be scrapped?

Also, helmets are supposed to match body armor right?

again taking strength body armor as an example, there is a total of 17 body armors, 7 of them having custom art.

will there be new body armor art?
will there be 17 armors or 11 to match the helmets?
same questions as above regarding gloves.
The current art for helmets will be either scrapped, be used for uniques, or be used for monster like the bandits.

The Helmets are not support to strictly match the body armours, but the intention is that you would be able to assemble nice looking sets eventually. Doing the same update for armours would take roughly five times as much resources as the helmet update. If we continue to get a lot of support from the players I'd be very keen for a similar armour upgrade!
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Erik wrote:
The current art for helmets will be either scrapped, be used for uniques, or be used for monster like the bandits.

The Helmets are not support to strictly match the body armours, but the intention is that you would be able to assemble nice looking sets eventually. Doing the same update for armours would take roughly five times as much resources as the helmet update. If we continue to get the a lot of support from the players I'd be very keen for a similar armour upgrade!


thanks much for answering my question!
So they are replacing the current skins? Finally an answer, asked about 3 times and no response. Guess I was asking in the wrong area.

I really do like the new helmet art, fits the feel of the game perfectly.
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Erik wrote:
The current art for helmets will be either scrapped, be used for uniques, or be used for monster like the bandits.

The Helmets are not support to strictly match the body armours, but the intention is that you would be able to assemble nice looking sets eventually. Doing the same update for armours would take roughly five times as much resources as the helmet update. If we continue to get a lot of support from the players I'd be very keen for a similar armour upgrade!



I don't get it. So as an armor/energy shield user the armors look:

-grey
-grey with red lining
-red/dark brown


and with these armors I have to wear purple helmets?

sounds like a crappy colour combo man...
purple is more the colour for some es gear, like the purple robe etc.

I hope this gets adjusted before patch goes live.

I really like the evasion/int and evasion designs btw :)
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Starball wrote:
"
Erik wrote:
The current art for helmets will be either scrapped, be used for uniques, or be used for monster like the bandits.

The Helmets are not support to strictly match the body armours, but the intention is that you would be able to assemble nice looking sets eventually. Doing the same update for armours would take roughly five times as much resources as the helmet update. If we continue to get a lot of support from the players I'd be very keen for a similar armour upgrade!



I don't get it. So as an armor/energy shield user the armors look:

-grey
-grey with red lining
-red/dark brown


and with these armors I have to wear purple helmets?

sounds like a crappy colour combo man...
purple is more the colour for some es gear, like the purple robe etc.

I hope this gets adjusted before patch goes live.

I really like the evasion/int and evasion designs btw :)

I'd assume they intend to upgrade the other pieces of gear too for later patches.
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