{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

About snapshot:
do you think it's possible to snapshot for shield from a 2 hand? if 2 cluster of sockets ?
You ARE my Bitch of burden!
"Stay Alive exile! Or you'll be the next zombie someone raises off the beach." - Altnaharra
" Be Excellent To Each Other" -MikeP_GGG
"If you die to yourself are you still the victor? " - BEX_GGG
Great build matt! My passive tree is very similar to yours except I didn't consider EE yet. I have a separate question though... on the wiki it says zombies have 32/64/32 res at lv20. Is that still confirmed? And do specters also come with this?
Also another question... can someone tell me why EB/MM keystones are good?

For example, if I have 1000 ES, I am giving it all up to gain 100~300 mana (depending on how much aura reservation you have). Even if you kept 300 mana available 100% of the time, is it really better than having 1000 ES? So if you get hit with 1000 dmg, you take 700 to life and 300 to mana, whereas before you would have taken 0 to your life and 0 to your mana, how is it worth it to get EB (seeing that 1000 ES is quite easy to get even without godly gear and ES nodes if you have Discipline).

Second, let's say you don't take Eldrich Battery and are just taking Mind Over Matter. It takes you 3 skill points to get that keystone. If you were to take 3 8% max life nodes, which would be better? This will probably take some individual-specific calculation, but at 900 base life, 8% means 72+ life. So that is 220~ life you would have. For MM to be better, you need an equivalent 220 spare mana to be available. I used 900 because that is relatively easy to obtain, vs higher values which would need your available mana pool to be even higher. Also, the higher %reservation you have, the worse MM gets, with or without EB.

Would love some feedback!

Edit: Also, I understand that MM benefits from Mana regen, but I could argue that added life benefits from instant recovery flasks (which have the dual purpose of benefiting our minions as well). Further, if we are trying to protect ourselves from huge burst damage, surely instant flasks will beat mana regen (in the context of having higher life with 3 8%maxlife nodes vs MM)
Last edited by sephonly#4230 on Feb 17, 2014, 5:55:59 PM
"
sephonly wrote:
Also another question... can someone tell me why EB/MM keystones are good?

For example, if I have 1000 ES, I am giving it all up to gain 100~300 mana (depending on how much aura reservation you have). Even if you kept 300 mana available 100% of the time, is it really better than having 1000 ES? So if you get hit with 1000 dmg, you take 700 to life and 300 to mana, whereas before you would have taken 0 to your life and 0 to your mana, how is it worth it to get EB (seeing that 1000 ES is quite easy to get even without godly gear and ES nodes if you have Discipline).

Second, let's say you don't take Eldrich Battery and are just taking Mind Over Matter. It takes you 3 skill points to get that keystone. If you were to take 3 8% max life nodes, which would be better? This will probably take some individual-specific calculation, but at 900 base life, 8% means 72+ life. So that is 220~ life you would have. For MM to be better, you need an equivalent 220 spare mana to be available. I used 900 because that is relatively easy to obtain, vs higher values which would need your available mana pool to be even higher. Also, the higher %reservation you have, the worse MM gets, with or without EB.

Would love some feedback!

Edit: Also, I understand that MM benefits from Mana regen, but I could argue that added life benefits from instant recovery flasks (which have the dual purpose of benefiting our minions as well). Further, if we are trying to protect ourselves from huge burst damage, surely instant flasks will beat mana regen (in the context of having higher life with 3 8%maxlife nodes vs MM)


As far as I know, most people who go for MoM go for arctic armour, you should factor that in your calculations. Also with discipline (which can be used by other people, not necesarily you) you get a huuuge mana pool.
Culler-support build: https://www.pathofexile.com/forum/view-thread/1617230
Dedicated support build https://www.pathofexile.com/forum/view-thread/1702757
"
sephonly wrote:
Also another question... can someone tell me why EB/MM keystones are good?

For example, if I have 1000 ES, I am giving it all up to gain 100~300 mana (depending on how much aura reservation you have). Even if you kept 300 mana available 100% of the time, is it really better than having 1000 ES? So if you get hit with 1000 dmg, you take 700 to life and 300 to mana, whereas before you would have taken 0 to your life and 0 to your mana, how is it worth it to get EB (seeing that 1000 ES is quite easy to get even without godly gear and ES nodes if you have Discipline).


even if you dont take MoM (i dont), to get EB or not (i do) depends on your gear, auras your running and skills ur using. with my current setup i have ~60 mana leftover, wich would do nothing with MoM, on the other hand, without EB i would have ~20 mana left over wich would prevent me from casting anything at all even with 20/20 reduce mana (wich i have to use already)
Hear this words but once and they will echo in your nightmares forever!
Last edited by Nyktasha#0142 on Feb 17, 2014, 8:34:17 PM
"
sephonly wrote:
Also another question... can someone tell me why EB/MM keystones are good?

For example, if I have 1000 ES, I am giving it all up to gain 100~300 mana (depending on how much aura reservation you have). Even if you kept 300 mana available 100% of the time, is it really better than having 1000 ES? So if you get hit with 1000 dmg, you take 700 to life and 300 to mana, whereas before you would have taken 0 to your life and 0 to your mana, how is it worth it to get EB (seeing that 1000 ES is quite easy to get even without godly gear and ES nodes if you have Discipline).

Second, let's say you don't take Eldrich Battery and are just taking Mind Over Matter. It takes you 3 skill points to get that keystone. If you were to take 3 8% max life nodes, which would be better? This will probably take some individual-specific calculation, but at 900 base life, 8% means 72+ life. So that is 220~ life you would have. For MM to be better, you need an equivalent 220 spare mana to be available. I used 900 because that is relatively easy to obtain, vs higher values which would need your available mana pool to be even higher. Also, the higher %reservation you have, the worse MM gets, with or without EB.

Would love some feedback!

Edit: Also, I understand that MM benefits from Mana regen, but I could argue that added life benefits from instant recovery flasks (which have the dual purpose of benefiting our minions as well). Further, if we are trying to protect ourselves from huge burst damage, surely instant flasks will beat mana regen (in the context of having higher life with 3 8%maxlife nodes vs MM)

EB gives you a way to run AA and also be flexible as any hybrid ES item will add to your effective pool.

people dislike hybrid setups for most part. ie, if you're life and have 1000 ES, its not really as useful as 1k life is. maps with chaos damage will keep your ES from ever regen-ing, for example. you cant regen ES with a flask, whereas you can easily with mana.

MoM (or the cloak of defiance, personally I just wear the cloak) synergizes really well with those life/mana nodes.

comparing it to life nodes, of course, is a different story. in my personal opinion, MoM is amazing for mitigating big burst damage and goes extremely well with an evasion build and AA. and its so good that is worth to drop an aura for it.
with MoM of cloak of defiance, for example, if you have 1250 free mana, and get hit for 3k,
the mitigation provided is equivalent to 24k armour (if purely physical) or 10% extra all resists over the cap (if purely elemental)
no aura can even come close to granting 24k armour and +10% max all resists
Last edited by grepman#2451 on Feb 18, 2014, 2:49:27 AM
So...a socketed ring. Will it be worth it to sacrifice stats for it? The only skill I can see be used in it is desecrate, everything else needs supports to be useful. On the other hand, I bet there will be a unique version with built in supports (something like reduced mana or some other general support). If so I can see it being vaguely useful.
IGNs
GroovyBeard
JooJooFromTheWell
"
Allnamestaken wrote:
So...a socketed ring. Will it be worth it to sacrifice stats for it? The only skill I can see be used in it is desecrate, everything else needs supports to be useful. On the other hand, I bet there will be a unique version with built in supports (something like reduced mana or some other general support). If so I can see it being vaguely useful.


There are a TON of utility gems that could use 1~2 socket pieces (hopefully amulets and belts are not far behind).

Arctic Armor
Desecrate
Bone Offering
Flesh Offering
Any curse
Rejuv Totem

I'm sure theres more, but thats just off the top of my head of utility gems that don't really need links.
and if/when we see snapshot fixed, socketed ring will become pretty much mandatory
"
Moose65 wrote:
"
Allnamestaken wrote:
So...a socketed ring. Will it be worth it to sacrifice stats for it? The only skill I can see be used in it is desecrate, everything else needs supports to be useful. On the other hand, I bet there will be a unique version with built in supports (something like reduced mana or some other general support). If so I can see it being vaguely useful.


There are a TON of utility gems that could use 1~2 socket pieces (hopefully amulets and belts are not far behind).

Arctic Armor
Desecrate
Bone Offering
Flesh Offering
Any curse
Rejuv Totem

I'm sure theres more, but thats just off the top of my head of utility gems that don't really need links.


Arctic armor is best overleveled, flesh and bone offering is even better with inc duration, curses and totem maybe. This might level the strain on sockets when snapshot will be removed though.
IGNs
GroovyBeard
JooJooFromTheWell
Last edited by Allnamestaken#7661 on Feb 19, 2014, 2:54:22 AM

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