0.11.0b Patch Notes

Version 0.11.0b
  • Increased Melee Splash radius by 17%.
  • Fixed a bug where Projectile Speed bonuses did not apply to Spark when used with a Spell Totem.
  • Fixed a client crash related to mini life bars.
  • Fixed a bug introduced in 0.11.0 where Passive Skill Refund Points would not be saved when changing areas.
  • Fixed a realm crash introduced in 0.11.0.

But at woof cost?
ʕ•ᴥ•ʔ
PocketMonsters, ElectronicArts, CommandAndConquer, CaptainFairgraves, AgentTanya, OcarinaOfTime
Are we planning on fixing the fact that melee is worse off than ever before?
GGG: Somehow managing to fix things extremely quickly.
PoE enjoyer since 2011
(I don't use the forums/main subreddit)
ok
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thedestroyerofkids wrote:
Are we planning on fixing the fact that melee is worse off than ever before?


That doesn't seem to be at all true from what we can see.

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thedestroyerofkids wrote:
Are we planning on fixing the fact that melee is worse off than ever before?
\\


what are you talking about, i would say it's overpowered now!
That melee splash buff seems out of place, was it supposed to be in the original 0.11 patch or?
http://www.youtube.com/watch?v=d_sx5zfAU24&feature=youtu.be

Judging from this melee build. he is slaughtering everthing in 1 sec flat. lol melee is nice now.
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Lunares wrote:
That melee splash buff seems out of place, was it supposed to be in the original 0.11 patch or?


Yes it was, but didn't make the cut for QA in time.

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