The 'Tame Beast' Skill Gem needs to specify in the tooltip what lvl Beasts it can tame per Skill lvl

Very common mistake: I see a lot of players wondering why they cannot tame Rare 'Beasts' whenever they at least have a Level 9 'Tame Beast' Skill Gem to start using it.

That is because the Tame Beast tooltip does not specify what Lvl Rare Beasts can be tamed for every Skill Gem Lvl from Lvls 9 to 20. The tooltip also does not explain that a higher level Tame Beast Skill Gem will have a higher level of capture success rate in general, especially for Monsters with certain mods on them with higher requirements.



Please fix :) Thank you for looking into this.
HeavyMetalGear
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)
Last edited by HeavyMetalGear#2712 on Apr 23, 2025, 8:26:12 PM
Last bumped on Apr 25, 2025, 2:19:28 AM
That's not how the gem works -- the Companion you receive just takes on the level of the Tame Beast gem you used to capture it. The level of the monster doesn't factor in and I don't think there are any restrictions.

Here I am capturing a Level 76 beast with a Level 9 Tame Beast: https://youtu.be/7Uhikt_G9FQ

I think people having trouble might not realize that the Tame Beast buff is relatively short and if it wears off before the monster dies, you will not capture it (obviously).
"
Kerchunk#7797 wrote:
That's not how the gem works -- the Companion you receive just takes on the level of the Tame Beast gem you used to capture it. The level of the monster doesn't factor in and I don't think there are any restrictions.

Here I am capturing a Level 76 beast with a Level 9 Tame Beast: https://youtu.be/7Uhikt_G9FQ

I think people having trouble might not realize that the Tame Beast buff is relatively short and if it wears off before the monster dies, you will not capture it (obviously).


If a Rare 'Beast' Monster has certain modifiers on it that require a high level to utilize (notably from higher level areas), capturing that Monster will fail with a Level 9 Tame Beast Skill Gem.

Until I finally figured all that out, I cannot tell you how many times my character failed to tame a Rare 'Beast' Monster until I used a higher Lvl Tame Beast Skill Gem. Again, none of which is explained in the tooltip.

Tame Beast is not like a 'fixed-level' Gem like Support Gems are. There is a reason why increasing the Level of Tame Beast actually matters. You don't just get a Lvl 9 Tame Beast Gem and call it a day.

"
Kerchunk#7797 wrote:
I think people having trouble might not realize that the Tame Beast buff is relatively short and if it wears off before the monster dies, you will not capture it (obviously).


That has never been an issue for me, personally, and is not at all what I am talking about. There is no 'failure' after killing a Rare Beast Monster, ever, if/when a higher Lvl Tame Beast Skill Gem is used.

Source:

Exactly what I said before I did further research.

When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)
Last edited by HeavyMetalGear#2712 on Apr 23, 2025, 8:05:26 PM
So the other way around.
Which beasts you CANNOT tame with level 9 gem ?
SSF player✔️
ARE YOU NOT ENTERTAINED!? 🙉🍌
"
So the other way around.
Which beasts you CANNOT tame with level 9 gem ?


I literally just explained it all and even provided a source outside my own findings that explains that a higher Level Tame Beast Skill Gem will have a higher capture success rate vs. a lower Level Tame Beast Skill Gem (or not at all because such a low Level).

So to answer your question, I cannot tame any 'Beast' in higher level areas. Modifiers certain Rare Beasts have also do factor in (some mods more powerful than others = a direct increase in requirement/Skill Gem Level to capture a Monster in order to use those stronger mods)

P.S. There is nothing 'the other way around'. Everything is exactly as I explained it.
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)
Last edited by HeavyMetalGear#2712 on Apr 23, 2025, 8:34:28 PM
"
that a higher Level Tame Beast Skill Gem will have a higher capture success rate vs. a lower Level Tame Beast Skill Gem (or not at all because such a low Level)


Listen I respect what you're doing here trying to keep people informed, but I just don't think your information is accurate. I have been using Tame Beast since campaign and I'm now in T14 maps and I have never once seen it fail.

I did more testing, capturing various beasts with L9 gems in T14 maps including many powerful modifiers like Haste Aura and Empowering Volatile Crag. No failures:

https://i.imgur.com/1tA2TFZ.png

"
some mods more powerful than others = a direct increase in requirement/Skill Gem Level to capture a Monster in order to use those stronger mods)


Can you provide a list of which mods are considered "powerful" and what level gem is required to capture them? Otherwise, it really feels like you're just speculating here.

I am increasingly confident that the "failures" you think you're experiencing are instances where you either failed to target the mob correctly or allowed the buff to wear off before killing it.

"
I literally just explained it all and even provided a source


Dude please for your sake and the sake of everyone else in your life, do not use or refer to Google AI as "a source." This is the AI that told people to glue ingredients to their pizza so they wouldn't slip off. It doesn't care if the information it gives you is accurate - it literally just does a Google search with your terms and summarizes what it sees regardless of where it's coming from.

In fact, if you ask it this same question now it's using your post as a source for its answer: https://i.imgur.com/bVhfpv9.png
Last edited by Kerchunk#7797 on Apr 24, 2025, 12:32:25 PM
Can say for certain, there is a rate of failure with taming beasts.
Failed a few attempts at some with really good mods.

I try to make sure the animation of the wisps engulfing the beasts play out fully, before finishing them off now.

"
Kerchunk#7797 wrote:
Dude please for your sake and the sake of everyone else in your life, do not use or refer to Google AI as "a source." This is the AI that told people to glue ingredients to their pizza so they wouldn't slip off. It doesn't care if the information it gives you is accurate - it literally just does a Google search with your terms and summarizes what it sees regardless of where it's coming from.

In fact, if you ask it this same question now it's using your post as a source for its answer: https://i.imgur.com/bVhfpv9.png


I'm not saying AI is always right. AI-generated answers, btw, are not just given based off my post or one post alone; it draws info from other 'like' sources that say the same thing or allude to the same thing. That search I did of my own therefore was generated before my own post was ever created.

The difference between your screenshotted AI answer and mine is that you didn't screenshot the 'question' itself in your search bar. You left that part out. It's like you tailored your search in a way where it references my post very specifically in a failed attempt to support your argument. I want to see the exact search you did to reference my post like that among thousands of other PoE 2-related posts. Please provide it.

And no, asking Google, "In path of exile 2, can a level 9 Tame Beast Skill Gem tame any Rare 'Beast' in the game in higher level areas?" the way I originally worded it in my own Search does not reference my post at all.

So you didn't ask Google 'the same' question that I asked in Google (going off the screenshot I shared of my own search in my last comment). You asked Google something entirely different and very specific to be targeting 'my' post here among thousands of all other PoE 2-related sources out there.

"
Kerchunk#7797 wrote:
Can you provide a list of which mods are considered "powerful" and what level gem is required to capture them? Otherwise, it really feels like you're just speculating here.


The general answer to your question is that Rare Beast Monsters in Normal difficulty use 'weaker' buffs/abilities vs. the 'stronger' buffs/abilities in Cruel of the same type, especially when it comes to 'Damage' modifiers. There is no 'list' required to give you to know that. That's an indisputable fact.

The only exceptions to the rule are mods like 'Explodes Nearby Corpses' or 'Periodic Invulnerability Aura' where they are what they are and nothing more, be it a Rare Beast Monster from Normal difficulty has those mods or be it a Rare Beast Monster from Cruel difficulty has those mods.

"
Kerchunk#7797 wrote:
I am increasingly confident that the "failures" you think you're experiencing are instances where you either failed to target the mob correctly or allowed the buff to wear off before killing it.


No, my tests are not just all speculation. I did my own tests as well.

My capture 'failures' had nothing to do at all with a Rare 'Beast' Monster not being the right type or 'allowing' the buff to wear off before killing it. That last part there makes no sense since only an inexperienced player would make such a mistake like that. Lol.

In fact, I was using a Level 9 Tame Beast gem myself in the Act 3 Jungle Ruins area (popular for trying to spawn a Quadrilla with 4 mods) and no issues throughout Normal difficulty.

I then went to Act 3, Cruel, to try to tame a stronger monster from that same area (a higher lvl area) and that is when I discovered my Level 9 Tame Beast gem no longer worked. This issue, again, had nothing to do with not targeting correctly or allowing the buff to wear off.

You can call it speculation, but with those 2 issues not being the case (as you say), I concluded, in my own findings that: higher lvl monsters in higher lvl zones using 'stronger' forms of buffs/abilities in Cruel = requiring a higher level Tame Beast gem to capture stronger Rare 'Beast' Monsters.

And guess what? After I switched to a higher level Tame Beast gem? My capture success rate was way better vs. using a Level 9 Tame Beast gem that wasn't working at all when I played through Cruel difficulty (in both Campaigning and Mapping).
When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism
does not mean to call it a day and make a foolish misplaced assumption that it is perfect.
(me)
Last edited by HeavyMetalGear#2712 on Apr 24, 2025, 11:43:41 PM
"
And guess what?


All those words and you can't tell me one mod that will make Tame Beast fail at level 9? Wild.

Tame Beast doesn't fail. It can't fail. Turn on screen capture and show me Tame Beast failing and I will Venmo you $300 and no I'm absolutely not kidding.

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