Pillow talk.

I like to make builds, and
Spoiler
... fleshing them out ...
is fun in order to see what works.
That said, if everything works, then there isn't much of a game there.

I tend to get bored almost immediately when I am finishing them up and hitting the end game.

A big issue is just that it isn't challenging because it's all so incremental.
There are too many tiers and they are almost imperceptibly different from the adjacent ones.
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I don't mind the campaign and I understand it will be added to...

-However-

Going through on normal mode shouldn't be this easy.

It mostly doesn't matter what gear you equip, or what nodes you get.

Please have the game become significantly harder as it progresses so that it actually matters what I choose.


Nearly impossible > participation trophy.
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Regarding the end game, I think if there were cosmetics or achievements, things of that nature, I might care more. Something that would come with across seasons. That said it's a puzzle because I don't stand around in town much...or interact with anyone in game aside from the odd friend grouping.

I just can't bring myself to care to grind out some extra levels or find the next minmax for a build I already know either works or doesn't.


In summary,

Give me a reason to care to play endgame?! (Great job with more maps!)
Make it so that a new map tier/act is significantly harder so that it actually matters what I equip or talent.

Love,
Gluteus
Last bumped on Apr 19, 2025, 2:33:35 AM

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