[FEEDBACK] Movement Feels Great on Rhoa, But Sluggish and Clunky on Foot.
- Rhoa Riding Feels Great:
The speed and momentum you get while mounted create a smooth and enjoyable traversal experience. - Heavy Skill Responsiveness: When triggering skills, there’s a slight delay before the character actually begins casting or acting, which creates a sense of input lag. - Gameplay Feels Like a Slog Without Rhoa - Mobility Mechanic Feels Unnatural: The current Mobility mechanic feels awkward, unintuitive, and disruptive it often adds unnecessary complexity, and in its current state, it would be preferable if it were removed entirely, or Proposed Solution: Instead of reducing movement speed, %x less damage while moving, and, When you're riding Roha your skills deal x% less damage while moving and so on, and of course rework the "Mobility Skill Gem". There might be a problem that occurs after reworking mobility on melee mechanics. Proposed Solution: "Splash" – When hitting while moving, the melee attack deals X% less damage. "Stab" – When hitting while standing still, the melee attack deals X% more damage. 5- Post‑Execution Delay on Movement Skills. Even after movement skill animations (Blink, Dodge Roll) finish, there’s a short slowdown immediately after the movement, which interrupts the momentum and breaks the fluidity of gameplay. Last bumped on Apr 18, 2025, 12:03:19 PM
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