Make Zone Curses Interact with Minions
Hey Exiles,
Thinking about Zone Curses mechanics, and something occurred to me regarding minions and Zone Curses. As it stands, especially for minion builds, curses applied to your character in an area (like Enfeeble) often feel irrelevant because they don't directly impact your minions' performance. While I appreciate not being heavily penalized by them, it also feels like a missed opportunity for interesting interactions. So, here's a potential design idea: What if there was a way for curses on you to affect your minions as well? This could be implemented through: A Unique Item with a mod like: " A Keystone Passive with a mod like: " Crucially, this downside of having your minions potentially cursed would need a clear upside to make it worthwhile. Maybe something like: Cursed Minions gain significant added damage per curse. Cursed Minions take X% of damage intended for you before your own health/energy shield per curse. Cursed Minions leech life/mana back to you per curse. Reduce curse effect on you if you have minion with the same curse. Other defensive or offensive bonuses tied to the number or power of curses on your minions. This could open up new build paths and make players think differently about curses on map mods or enemy abilities. Instead of being purely negative or irrelevant, curses could become a resource or a risk/reward mechanic for minion builds. What do you all think of this concept for PoE 2 and PoE 1? Would you consider using a mechanic like this? Last bumped on Apr 13, 2025, 9:15:04 AM
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[Removed by Support]
But yea, minions should probably be affected by curses like Enfeemble and Elemental Weakness. There could be a notable that gives your minions reduced effectiveness of curses on them. Last edited by Joel_GGG#1496 on Apr 14, 2025, 2:57:43 AM
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