DEEPEST TOWER is now completely usless!

After nerfing Presence 33% from 6 to 4m you nerfed also Deepest Tower unique item by adding "50% reduced Presence Area of Effect"

Devs are you serious??? So the item is usable only by Warrior class that hits in 2m. All ranged attack classes panished by these nerfs.
Especially in Merc class we need to spend tones of passive points to other investments, thanks to you we have one more! Presence area. Unless you created Deepest tower only for Warrior class.

Please reconsider the values. Either Presence area or the item itself should be buffed in next patch. Two punishments is disaster.

In the first short video you posted about the item modifiers, there was no Presence reduction percentage. Why changed your mind??
Last bumped on Apr 23, 2025, 1:11:29 PM
You cant use it Bro. This is to way punishing especially after generic nerfs in Presence. The only way to use it is by changing class to warrior. Ranged attack classes are punished enough for this unique item.
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teobibu#1278 wrote:
All ranged attack classes panished by these nerfs.


Cool word though
The dont love players playing with crossbow style bro. Therefore punishment is way Devs to express their feelings. So stop crying. Mercenery is a class that will die sooner or later. The same thing happened to Deepest tower helmet. They wanted it to be useable only by Warrior. So after posted image that shows the modifiers of the unique item then Devs realeased it with Presence reduction to punish once again range attack classes.
As soon i bought it i was disappointed by the additional nerf to Presence Area. First video was not revealed that.

Isn't for you Devs one punishment enough???

You nerfed 33% Presence radius, what else do you want from our lifes? Please at least undo the presence reduction to item. Both is a disaster.
+1. Both reduction to radius is too much. How supposed to fill this gap of radius when passing skills are limited.

Ok warrior doesn't care becouse 2 metres is enough for this class. But Mercenery class need at least to reach 10m. Reaching 7m is painful just imagine how difficult is to exceed 10m. You need to sacrifice other investments.

You already reduced Pressure radius by 33%. What's the purpose to do it also to build items. Make it at least 30% radius reduction to Deepest Tower item.
Can try countering it with increased pressence radius 25% on jewels, gonna need 2 ruby jewel since max roll is 25%

But that mean wasting 2 jewel slot and need to spend currency to counter the reduce pressence radius
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Haruanix#4811 wrote:
Can try countering it with increased pressence radius 25% on jewels, gonna need 2 ruby jewel since max roll is 25%

But that mean wasting 2 jewel slot and need to spend currency to counter the reduce pressence radius


There are a few ways indeed. But you need to sacrifice at least 5 passive points. And even then its impossible to reach over 9m wich is essential during fight.

If it was 30% reduce presence radius it would be acceptable. 50% is too much especially when general presence radius was nerfed too.
How many passive skill should we waste more for bringing character to an essential level. 50% reduced presence radius I way too much. Please at least make it 30%. You already punished us with general changes in Presence radius. More in items is disaster.

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